| protected void |
| registerGoals() |
| method_5959() |
| initGoals() |
|
| public static DefaultAttributeContainer$Builder |
| createAttributes() |
| method_26919() |
| createPillagerAttributes() |
|
| protected void |
|
| public boolean |
|
| public boolean |
| isChargingCrossbow() |
| method_7108() |
| isCharging() |
|
| public void |
| setChargingCrossbow(boolean isCharging) |
| method_7110(boolean arg0) |
| setCharging(boolean arg0) |
|
| public void |
| onCrossbowAttackPerformed() |
| method_24651() |
| postShoot() |
|
| public TagKey<Item> |
| getPreferredWeaponType() |
| method_65345() |
| getPreferredWeapons() |
|
| protected void |
|
| public IllagerEntity$State |
| getArmPose() |
| method_6990() |
| getState() |
|
| protected void |
|
| public float |
|
| public int |
| getMaxSpawnClusterSize() |
| method_5945() |
| getLimitPerChunk() |
|
| public EntityData |
|
| protected void |
|
| protected void |
|
| protected SoundEvent |
| getAmbientSound() |
| method_5994() |
| getAmbientSound() |
|
| protected SoundEvent |
| getDeathSound() |
| method_6002() |
| getDeathSound() |
|
| protected SoundEvent |
|
| public void |
|
| public SimpleInventory |
| getInventory() |
| method_35199() |
| getInventory() |
|
| protected void |
|
| private boolean |
|
| public StackReference |
| getSlot(int slot) |
| method_32318(int arg0) |
| getStackReference(int arg0) |
|
| public void |
| applyRaidBuffs(ServerLevel level, int wave, boolean isCaptain) |
| method_16484(class_3218 arg0, int arg1, boolean arg2) |
| addBonusForWave(ServerWorld arg0, int arg1, boolean arg2) |
|
| public SoundEvent |
| getCelebrateSound() |
| method_20033() |
| getCelebratingSound() |
|