History - net.minecraft.entity.mob.PillagerEntity
26.3-snapshot-3
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Fields
Constructors
Methods
26.3-snapshot-2
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26.3-snapshot-1
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Fields
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26.2
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26.1.2
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26.1.1
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26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.entity.monster.illager.Pillager
net.minecraft.class_1604
net.minecraft.entity.mob.PillagerEntity
Fields
TrackedData<Boolean>: IS_CHARGING_CROSSBOW, field_7334, CHARGING
int: INVENTORY_SIZE, field_30478, field_30478
int: SLOT_OFFSET, field_30476, field_30476
SimpleInventory: inventory, field_7335, inventory
Constructors
(EntityType<? extends PillagerEntity>, World)
Methods
void (): registerGoals, method_5959, initGoals
DefaultAttributeContainer$Builder (): createAttributes, method_26919, createPillagerAttributes
void (DataTracker$Builder): defineSynchedData, method_5693, initDataTracker
boolean (ItemStack): canUseNonMeleeWeapon, method_76695, canUseRangedWeapon
boolean (): isChargingCrossbow, method_7108, isCharging
void (boolean): setChargingCrossbow, method_7110, setCharging
void (): onCrossbowAttackPerformed, method_24651, postShoot
TagKey<Item> (): getPreferredWeaponType, method_65345, getPreferredWeapons
void (WriteView): addAdditionalSaveData, method_5652, writeCustomData
IllagerEntity$State (): getArmPose, method_6990, getState
void (ReadView): readAdditionalSaveData, method_5749, readCustomData
float (BlockPos, WorldView): getWalkTargetValue, method_6144, getPathfindingFavor
int (): getMaxSpawnClusterSize, method_5945, getLimitPerChunk
EntityData (ServerWorldAccess, LocalDifficulty, SpawnReason, EntityData): finalizeSpawn, method_5943, initialize
void (Random, LocalDifficulty): populateDefaultEquipmentSlots, method_5964, initEquipment
void (ServerWorldAccess, Random, LocalDifficulty): enchantSpawnedWeapon, method_30759, enchantMainHandItem
SoundEvent (): getAmbientSound, method_5994, getAmbientSound
SoundEvent (): getDeathSound, method_6002, getDeathSound
SoundEvent (DamageSource): getHurtSound, method_6011, getHurtSound
void (LivingEntity, float): performRangedAttack, method_7105, shootAt
SimpleInventory (): getInventory, method_35199, getInventory
void (ServerWorld, ItemEntity): pickUpItem, method_5949, loot
boolean (ItemStack): wantsItem, method_7111, isRaidCaptain
StackReference (int): getSlot, method_32318, getStackReference
void (ServerWorld, int, boolean): applyRaidBuffs, method_16484, addBonusForWave
SoundEvent (): getCelebrateSound, method_20033, getCelebratingSound