History - net.minecraft.entity.mob.PillagerEntity

26.3-snapshot-3

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26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

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1.21.11_unobfuscated

Names

net.minecraft.world.entity.monster.illager.Pillager

net.minecraft.class_1604

net.minecraft.entity.mob.PillagerEntity

Fields

TrackedData<Boolean>: IS_CHARGING_CROSSBOW, field_7334, CHARGING

int: INVENTORY_SIZE, field_30478, field_30478

int: SLOT_OFFSET, field_30476, field_30476

SimpleInventory: inventory, field_7335, inventory

Constructors

(EntityType<? extends PillagerEntity>, World)

Methods

void (): registerGoals, method_5959, initGoals

DefaultAttributeContainer$Builder (): createAttributes, method_26919, createPillagerAttributes

void (DataTracker$Builder): defineSynchedData, method_5693, initDataTracker

boolean (ItemStack): canUseNonMeleeWeapon, method_76695, canUseRangedWeapon

boolean (): isChargingCrossbow, method_7108, isCharging

void (boolean): setChargingCrossbow, method_7110, setCharging

void (): onCrossbowAttackPerformed, method_24651, postShoot

TagKey<Item> (): getPreferredWeaponType, method_65345, getPreferredWeapons

void (WriteView): addAdditionalSaveData, method_5652, writeCustomData

IllagerEntity$State (): getArmPose, method_6990, getState

void (ReadView): readAdditionalSaveData, method_5749, readCustomData

float (BlockPos, WorldView): getWalkTargetValue, method_6144, getPathfindingFavor

int (): getMaxSpawnClusterSize, method_5945, getLimitPerChunk

EntityData (ServerWorldAccess, LocalDifficulty, SpawnReason, EntityData): finalizeSpawn, method_5943, initialize

void (Random, LocalDifficulty): populateDefaultEquipmentSlots, method_5964, initEquipment

void (ServerWorldAccess, Random, LocalDifficulty): enchantSpawnedWeapon, method_30759, enchantMainHandItem

SoundEvent (): getAmbientSound, method_5994, getAmbientSound

SoundEvent (): getDeathSound, method_6002, getDeathSound

SoundEvent (DamageSource): getHurtSound, method_6011, getHurtSound

void (LivingEntity, float): performRangedAttack, method_7105, shootAt

SimpleInventory (): getInventory, method_35199, getInventory

void (ServerWorld, ItemEntity): pickUpItem, method_5949, loot

boolean (ItemStack): wantsItem, method_7111, isRaidCaptain

StackReference (int): getSlot, method_32318, getStackReference

void (ServerWorld, int, boolean): applyRaidBuffs, method_16484, addBonusForWave

SoundEvent (): getCelebrateSound, method_20033, getCelebratingSound