net.minecraft.block

public abstract class AbstractFireBlock

extends Block

All mapped superinterfaces:

ToggleableFeature, ItemConvertible

net.minecraft.world.level.block.BaseFireBlock
net.minecraft.class_4770
net.minecraft.block.AbstractFireBlock

Field summary

Modifier and TypeField
private static final int
SECONDS_ON_FIRE
field_31008
SET_ON_FIRE_SECONDS
private static final int
MIN_FIRE_TICKS_TO_ADD
field_54470
MIN_FIRE_TICK_INCREMENT
private static final int
MAX_FIRE_TICKS_TO_ADD
field_54471
MAX_FIRE_TICK_INCREMENT
private final float
fireDamage
field_22088
damage
protected static final VoxelShape
SHAPE
field_55731
BASE_SHAPE

Constructor summary

ModifierConstructor
public (AbstractBlock$Settings settings, float damage)

Method summary

Modifier and TypeMethod
public BlockState
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
public static BlockState
getState(BlockGetter level, BlockPos pos)
method_24416(class_1922 arg0, class_2338 arg1)
getState(BlockView world, BlockPos pos)
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public void
animateTick(BlockState state, Level level, BlockPos pos, RandomSource random)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected abstract boolean
canBurn(BlockState state)
method_10195(class_2680 arg0)
isFlammable(BlockState state)
protected void
entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier, boolean isPrecise)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3, class_10774 arg4, boolean arg5)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3, EntityCollisionHandler arg4, boolean arg5)
public static void
fireIgnite(Entity entity)
method_67678(class_1297 arg0)
igniteEntity(Entity entity)
protected void
onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
private static boolean
inPortalDimension(Level level)
method_30366(class_1937 arg0)
isOverworldOrNether(World world)
public void
spawnDestroyByEntityParticles(Level level, Entity entity, BlockPos pos, BlockState state)
method_33614(class_1937 arg0, class_1297 arg1, class_2338 arg2, class_2680 arg3)
spawnBreakParticles(World arg0, Entity arg1, BlockPos arg2, BlockState arg3)
public BlockState
playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
public static boolean
canBePlacedAt(Level level, BlockPos pos, Direction forwardDirection)
method_30032(class_1937 arg0, class_2338 arg1, class_2350 arg2)
canPlaceAt(World world, BlockPos pos, Direction direction)
private static boolean
isPortal(Level level, BlockPos pos, Direction forwardDirection)
method_30033(class_1937 arg0, class_2338 arg1, class_2350 arg2)
shouldLightPortalAt(World world, BlockPos pos, Direction direction)
private void
lambda$entityInside$0(Entity arg0)
method_67679(class_1297 arg0)
method_67679(Entity arg0)