History - net.minecraft.block.AbstractFireBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

void (World, PlayerEntity, BlockPos, BlockState): spawnDestroyParticles, method_33614, spawnBreakParticles

void (World, Entity, BlockPos, BlockState): spawnDestroyByEntityParticles, method_33614, spawnBreakParticles

26.3-snapshot-2

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Constructors

Methods

com.mojang.serialization.MapCodec<? extends AbstractFireBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.BaseFireBlock

net.minecraft.class_4770

net.minecraft.block.AbstractFireBlock

Fields

int: SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS

int: MIN_FIRE_TICKS_TO_ADD, field_54470, MIN_FIRE_TICK_INCREMENT

int: MAX_FIRE_TICKS_TO_ADD, field_54471, MAX_FIRE_TICK_INCREMENT

float: fireDamage, field_22088, damage

VoxelShape: SHAPE, field_55731, BASE_SHAPE

Constructors

(AbstractBlock$Settings, float)

Methods

com.mojang.serialization.MapCodec<? extends AbstractFireBlock> (): codec, method_53969, getCodec

BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState

BlockState (BlockView, BlockPos): getState, method_24416, getState

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape

void (BlockState, World, BlockPos, Random): animateTick, method_9496, randomDisplayTick

boolean (BlockState): canBurn, method_10195, isFlammable

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): entityInside, method_9548, onEntityCollision

void (Entity): fireIgnite, method_67678, igniteEntity

void (BlockState, World, BlockPos, BlockState, boolean): onPlace, method_9615, onBlockAdded

boolean (World): inPortalDimension, method_30366, isOverworldOrNether

void (World, PlayerEntity, BlockPos, BlockState): spawnDestroyParticles, method_33614, spawnBreakParticles

BlockState (World, BlockPos, BlockState, PlayerEntity): playerWillDestroy, method_9576, onBreak

boolean (World, BlockPos, Direction): canBePlacedAt, method_30032, canPlaceAt

boolean (World, BlockPos, Direction): isPortal, method_30033, shouldLightPortalAt

void (Entity): lambda$entityInside$0, method_67679, method_67679