| BlockEntity |
|
| default <T extends BlockEntity> Optional<T> |
|
| BlockState |
|
| FluidState |
|
| default int |
|
| default Stream<BlockState> |
|
| default BlockHitResult |
|
| default BlockHitResult |
|
| default BlockHitResult |
| clipWithInteractionOverride(Vec3 from, Vec3 to, BlockPos pos, VoxelShape blockShape, BlockState blockState) |
| method_17745(class_243 arg0, class_243 arg1, class_2338 arg2, class_265 arg3, class_2680 arg4) |
| raycastBlock(Vec3d start, Vec3d end, BlockPos pos, VoxelShape shape, BlockState state) |
|
| default double |
|
| default double |
|
| static <T, C> T |
| traverseBlocks(Vec3 from, Vec3 to, C context, BiFunction<C, BlockPos, T> consumer, Function<C, T> missFactory) |
| method_17744(class_243 arg0, class_243 arg1, C arg2, BiFunction<C, class_2338, T> arg3, Function<C, T> arg4) |
| raycast(Vec3d start, Vec3d end, C context, BiFunction<C, BlockPos, T> blockHitFactory, Function<C, T> missFactory) |
|
| static boolean |
|
| private static int |
|
| private static Vec3i |
| getFurthestCorner(Vec3 direction) |
| method_73110(class_243 arg0) |
| getLeadingCorner(Vec3d delta) |
|
| private VoxelShape |
|
| private static BlockHitResult |
|
| private BlockHitResult |
|
| private static BlockHitResult |
|
| private BlockHitResult |
|