History - net.minecraft.world.BlockView

26.4-snapshot-7

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26.4-snapshot-6

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26.4-snapshot-5

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26.4-snapshot-4

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26.4-snapshot-3

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26.4-snapshot-2

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26.4-snapshot-1

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26.3

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26.2

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26.1.2

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26.1.1

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26.1

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Vec3i (Vec3d): getFurthestCorner, method_73110, method_73110

Vec3i (Vec3d): getFurthestCorner, method_73110, getLeadingCorner

VoxelShape (BlockPos): lambda$getBlockFloorHeight$4, method_30348, method_30348

VoxelShape (BlockPos): lambda$getBlockFloorHeight$0, method_30348, method_30348

BlockHitResult (RaycastContext): lambda$clip$3, method_17746, method_17746

BlockHitResult (RaycastContext): lambda$clip$1, method_17746, method_17746

BlockHitResult (RaycastContext, BlockPos): lambda$clip$2, method_17743, method_17743

BlockHitResult (RaycastContext, BlockPos): lambda$clip$0, method_17743, method_17743

1.21.11_unobfuscated

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net.minecraft.world.level.BlockGetter

net.minecraft.class_1922

net.minecraft.world.BlockView

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BlockEntity (BlockPos): getBlockEntity, method_8321, getBlockEntity

<T extends BlockEntity> Optional<T> (BlockPos, BlockEntityType<T>): getBlockEntity, method_35230, getBlockEntity

BlockState (BlockPos): getBlockState, method_8320, getBlockState

FluidState (BlockPos): getFluidState, method_8316, getFluidState

int (BlockPos): getLightEmission, method_8317, getLuminance

Stream<BlockState> (Box): getBlockStates, method_29546, getStatesInBox

BlockHitResult (BlockStateRaycastContext): isBlockInLine, method_32880, raycast

BlockHitResult (RaycastContext): clip, method_17742, raycast

BlockHitResult (Vec3d, Vec3d, BlockPos, VoxelShape, BlockState): clipWithInteractionOverride, method_17745, raycastBlock

double (VoxelShape, Supplier<VoxelShape>): getBlockFloorHeight, method_30346, getDismountHeight

double (BlockPos): getBlockFloorHeight, method_30347, getDismountHeight

<T, C> T (Vec3d, Vec3d, C, BiFunction<C, BlockPos, T>, Function<C, T>): traverseBlocks, method_17744, raycast

boolean (Vec3d, Vec3d, Box, BlockView$CollisionVisitor): forEachBlockIntersectedBetween, method_67677, collectCollisionsBetween

int (it.unimi.dsi.fastutil.longs.LongSet, Vec3d, Box, BlockView$CollisionVisitor): addCollisionsAlongTravel, method_61715, collectCollisionsBetween

Vec3i (Vec3d): getFurthestCorner, method_73110, method_73110

VoxelShape (BlockPos): lambda$getBlockFloorHeight$4, method_30348, method_30348

BlockHitResult (RaycastContext): lambda$clip$3, method_17746, method_17746

BlockHitResult (RaycastContext, BlockPos): lambda$clip$2, method_17743, method_17743

BlockHitResult (BlockStateRaycastContext): lambda$isBlockInLine$1, method_32882, method_32882

BlockHitResult (BlockStateRaycastContext, BlockPos): lambda$isBlockInLine$0, method_32881, method_32881