| public static BakedQuad$SpriteInfo |
| of(Material$Baked material, Transparency transparency, int tintIndex, boolean shade, int lightEmission) |
| method_1_2310(class_1_314$class_1_315 arg0, class_1_303 arg1, int arg2, boolean arg3, int arg4) |
| of(ModelTexture$Baked sprite, Transparency transparency, int tintIndex, boolean shade, int lightEmission) |
|
| public boolean |
| isTinted() |
| method_1_3044() |
| hasTint() |
|
| public int |
| flags() |
| method_1_3043() |
| getFlags() |
|
| public Sprite |
| sprite() |
| comp_1_212() |
| sprite() |
|
| public BlockRenderLayer |
| layer() |
| comp_1_211() |
| layer() |
|
| public RenderLayer |
| itemRenderType() |
| comp_1_210() |
| itemRenderType() |
|
| public RenderLayer |
| itemGlintRenderType() |
| comp_1_1181() |
| itemGlintRenderType() |
|
| public RenderLayer |
| itemGlintSpecialRenderType() |
| comp_1_1182() |
| itemGlintSpecialRenderType() |
|
| public int |
| tintIndex() |
| comp_1_394() |
| tintIndex() |
|
| public boolean |
| shade() |
| comp_1_393() |
| shade() |
|
| public int |
| lightEmission() |
| comp_1_392() |
| lightEmission() |
|