net.minecraft.client.render.command

public record BlockStateModelRenderer$Command

implements DistancedCommand

net.minecraft.client.renderer.feature.BlockModelFeatureRenderer$Submit
net.minecraft.class_1_880$class_11662
net.minecraft.client.render.command.BlockStateModelRenderer$Command

Field summary

Modifier and TypeField
private final MatrixStack$Entry
pose
comp_4476
matricesEntry
private final RenderLayer
renderType
comp_4477
renderLayer
private final List<BlockModelPart>
modelParts
comp_1_288
modelParts
private final int[]
tintLayers
comp_1_284
tintLayers
private final int
lightCoords
comp_4482
lightCoords
private final int
overlayCoords
comp_4483
overlayCoords
private final int
tintColor
comp_4659
tintColor
private final MatrixStack$Entry
sheetedDecalPose
comp_1_722
sheetedDecalPose

Constructor summary

ModifierConstructor
public (MatrixStack$Entry matricesEntry, RenderLayer renderLayer, List<BlockModelPart> modelParts, int[] tintLayers, int lightCoords, int overlayCoords, int tintColor, MatrixStack$Entry sheetedDecalPose)

Method summary

Modifier and TypeMethod
public float
distanceToCameraSq()
method_1_5158()
getDistance()
public RenderCommandType<BlockStateModelRenderer$Command>
featureType()
method_1_5269()
getType()
public MatrixStack$Entry
pose()
comp_4476()
matricesEntry()
public RenderLayer
renderType()
comp_4477()
renderLayer()
public List<BlockModelPart>
modelParts()
comp_1_288()
modelParts()
public int[]
tintLayers()
comp_1_284()
tintLayers()
public int
lightCoords()
comp_4482()
lightCoords()
public int
overlayCoords()
comp_4483()
overlayCoords()
public int
tintColor()
comp_4659()
tintColor()
public MatrixStack$Entry
sheetedDecalPose()
comp_1_722()
sheetedDecalPose()