History - net.minecraft.client.render.command.BlockStateModelRenderer$Command
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
net.minecraft.client.renderer.feature.BlockModelFeatureRenderer$Submit
net.minecraft.class_1_880$class_11662
net.minecraft.client.render.command.BlockStateModelRenderer$Command
Fields
MatrixStack$Entry: pose, comp_4476, matricesEntry
RenderLayer: renderType, comp_4477, renderLayer
List<BlockModelPart>: modelParts, comp_1_288, modelParts
int[]: tintLayers, comp_1_284, tintLayers
int: lightCoords, comp_4482, lightCoords
int: overlayCoords, comp_4483, overlayCoords
int: tintColor, comp_4659, tintColor
MatrixStack$Entry: sheetedDecalPose, comp_1_722, sheetedDecalPose
Constructors
(MatrixStack$Entry, RenderLayer, List<BlockModelPart>, int[], int, int, int, MatrixStack$Entry)
Methods
float (): distanceToCameraSq, method_1_5158, getDistance
RenderCommandType<BlockStateModelRenderer$Command> (): featureType, method_1_5269, getType
MatrixStack$Entry (): pose, comp_4476, matricesEntry
RenderLayer (): renderType, comp_4477, renderLayer
List<BlockModelPart> (): modelParts, comp_1_288, modelParts
int[] (): tintLayers, comp_1_284, tintLayers
int (): lightCoords, comp_4482, lightCoords
int (): overlayCoords, comp_4483, overlayCoords
int (): tintColor, comp_4659, tintColor
MatrixStack$Entry (): sheetedDecalPose, comp_1_722, sheetedDecalPose