net.minecraft.client.network

class PendingUpdateManager$PendingUpdate

net.minecraft.client.multiplayer.prediction.BlockStatePredictionHandler$ServerVerifiedState
net.minecraft.class_7202$class_7203
net.minecraft.client.network.PendingUpdateManager$PendingUpdate

Field summary

Modifier and TypeField
private final Vec3d
playerPos
field_37956
playerPos
private int
sequence
field_37957
sequence
private BlockState
blockState
field_37958
blockState

Constructor summary

ModifierConstructor
private (int sequence, BlockState blockState, Vec3d playerPos)

Method summary

Modifier and TypeMethod
private PendingUpdateManager$PendingUpdate
setSequence(int sequence)
method_41944(int arg0)
withSequence(int sequence)
private void
setBlockState(BlockState blockState)
method_41945(class_2680 arg0)
setBlockState(BlockState state)