| private static AquiferSampler$FluidLevelSampler |
|
| protected BiomeSupplier |
|
| private ChunkNoiseSampler |
| createNoiseChunk(ChunkAccess chunk, StructureManager structureManager, Blender blender, RandomState randomState, NoiseSettings noiseSettings) |
| method_41537(class_2791 arg0, class_5138 arg1, class_6748 arg2, class_7138 arg3, class_5309 arg4) |
| createChunkNoiseSampler(Chunk chunk, StructureAccessor world, Blender blender, NoiseConfig noiseConfig, GenerationShapeConfig generationShapeConfig) |
|
| private static SamplingRegion |
|
| public ChunkPos |
|
| protected com.mojang.serialization.MapCodec<? extends ChunkGenerator> |
| codec() |
| method_28506() |
| getCodec() |
|
| public RegistryEntry<ChunkGeneratorSettings> |
| generatorSettings() |
| method_41541() |
| getSettings() |
|
| public boolean |
|
| public int |
| getBaseHeight(int x, int z, Heightmap$Types type, LevelHeightAccessor heightAccessor, RandomState randomState) |
| method_16397(int arg0, int arg1, class_2902$class_2903 arg2, class_5539 arg3, class_7138 arg4) |
| getHeight(int arg0, int arg1, Heightmap$Type arg2, HeightLimitView arg3, NoiseConfig arg4) |
|
| public VerticalBlockSample |
|
| public void |
|
| private OptionalInt |
| iterateNoiseColumn(LevelHeightAccessor heightAccessor, RandomState randomState, int blockX, int blockZ, org.apache.commons.lang3.mutable.MutableObject<NoiseColumn> columnReference, Predicate<BlockState> tester) |
| method_26263(class_5539 arg0, class_7138 arg1, int arg2, int arg3, org.apache.commons.lang3.mutable.MutableObject<class_4966> arg4, Predicate<class_2680> arg5) |
| sampleHeightmap(HeightLimitView world, NoiseConfig noiseConfig, int x, int z, org.apache.commons.lang3.mutable.MutableObject<VerticalBlockSample> columnSample, Predicate<BlockState> blockPredicate) |
|
| private void |
| buildSurface(ChunkAccess protoChunk, NoiseChunk noiseChunk, RandomState randomState, BiomeManager biomeManager, Set<Holder<Biome>> possibleBiomes, MaterialRule materialRule) |
| method_41538(class_2791 arg0, class_1_1490 arg1, class_7138 arg2, class_4543 arg3, Set<class_6880<class_1959>> arg4, class_6708 arg5) |
| buildSurface(Chunk chunk, ChunkNoiseSampler chunkNoiseSampler, NoiseConfig noiseConfig, BiomeAccess biomeAccess, Set<RegistryEntry<Biome>> includedBiomes, MaterialRule materialRule) |
|
| private void |
| generateCarvers(ChunkAccess chunk, Blender blender, NoiseChunk noiseChunk, RandomState randomState, BiomeManager biomeManager, WorldGenRegion carverBiomeRegion, MaterialRule materialRule) |
| method_1_10090(class_2791 arg0, class_6748 arg1, class_1_1490 arg2, class_7138 arg3, class_4543 arg4, class_3233 arg5, class_6708 arg6) |
| generateCarvers(Chunk chunk, Blender blender, ChunkNoiseSampler chunkNoiseSampler, NoiseConfig noiseConfig, BiomeAccess biomes, ChunkRegion chunkRegion, MaterialRule materialRule) |
|
| private void |
| applyCarvingMask(ChunkAccess chunk, CarvingMask mask, RandomState randomState, MaterialRule materialRule, WorldGenerationContext context, NoiseChunk noiseChunk, Function<BlockPos, Holder<Biome>> biomeGetter, CarvingMask$Filter filter) |
| method_1_7538(class_2791 arg0, class_6643 arg1, class_7138 arg2, class_6708 arg3, class_5868 arg4, class_1_1490 arg5, Function<class_2338, class_6880<class_1959>> arg6, class_6643$class_6828 arg7) |
| carve(Chunk chunk, CarvingMask carvingMask, NoiseConfig noiseConfig, MaterialRule materialRule, HeightContext heightcontext, ChunkNoiseSampler noiseSampler, Function<BlockPos, RegistryEntry<Biome>> biomeGetter, CarvingMask$MaskPredicate maskPredicate) |
|
| private GenerationSettings |
|
| public CompletableFuture<Chunk> |
| buildTerrain(ChunkAccess chunk, Blender blender, RandomState randomState, StructureManager structureManager, BiomeManager biomeManager, WorldGenRegion carverBiomeRegion, Set<Holder<Biome>> possibleBiomes) |
| method_1_9949(class_2791 arg0, class_6748 arg1, class_7138 arg2, class_5138 arg3, class_4543 arg4, class_3233 arg5, Set<class_6880<class_1959>> arg6) |
| buildTerrain(Chunk arg0, Blender arg1, NoiseConfig arg2, StructureAccessor arg3, BiomeAccess arg4, ChunkRegion arg5, Set<RegistryEntry<Biome>> arg6) |
|
| private void |
|
| private BlockState |
| debugPreliminarySurfaceLevel(NoiseChunk noiseChunk, int posX, int posY, int posZ, BlockState state) |
| method_38323(class_1_1490 arg0, int arg1, int arg2, int arg3, class_2680 arg4) |
| getBlockState(ChunkNoiseSampler chunkNoiseSampler, int x, int y, int z, BlockState state) |
|
| public int |
| getGenDepth() |
| method_12104() |
| getWorldHeight() |
|
| public int |
| getSeaLevel() |
| method_16398() |
| getSeaLevel() |
|
| public int |
| getMinY() |
| method_33730() |
| getMinimumY() |
|
| public void |
|
| private Chunk |
| lambda$buildTerrain$0(ChunkAccess arg0, StructureManager arg1, Blender arg2, RandomState arg3, NoiseSettings arg4, BiomeManager arg5, Set arg6, WorldGenRegion arg7) |
| method_1_10091(class_2791 arg0, class_5138 arg1, class_6748 arg2, class_7138 arg3, class_5309 arg4, class_4543 arg5, Set arg6, class_3233 arg7) |
| method_1_10091(Chunk arg0, StructureAccessor arg1, Blender arg2, NoiseConfig arg3, GenerationShapeConfig arg4, BiomeAccess arg5, Set arg6, ChunkRegion arg7) |
|
| private static void |
| lambda$applyCarvingMask$0(ChunkPos arg0, CarvingMask$Filter arg1, BlockPos$MutableBlockPos arg2, ChunkAccess arg3, Aquifer arg4, BlockPos$MutableBlockPos arg5, RandomState arg6, MaterialRule arg7, WorldGenerationContext arg8, Function arg9, NoiseChunk arg10, int arg11, int arg12, int arg13, int arg14) |
| method_1_7539(class_1923 arg0, class_6643$class_6828 arg1, class_2338$class_2339 arg2, class_2791 arg3, class_6350 arg4, class_2338$class_2339 arg5, class_7138 arg6, class_6708 arg7, class_5868 arg8, Function arg9, class_1_1490 arg10, int arg11, int arg12, int arg13, int arg14) |
| method_1_7539(ChunkPos arg0, CarvingMask$MaskPredicate arg1, BlockPos$Mutable arg2, Chunk arg3, AquiferSampler arg4, BlockPos$Mutable arg5, NoiseConfig arg6, MaterialRule arg7, HeightContext arg8, Function arg9, ChunkNoiseSampler arg10, int offsetX, int offsetZ, int startY, int endY) |
|
| private static void |
|
| private GenerationSettings |
|
| private static AquiferSampler$FluidLevel |
| lambda$createFluidPicker$0(Aquifer$FluidStatus arg0, int arg1, Aquifer$FluidStatus arg2, Aquifer$FluidStatus arg3, int arg4, int arg5, int arg6) |
| method_45509(class_6350$class_6351 arg0, int arg1, class_6350$class_6351 arg2, class_6350$class_6351 arg3, int arg4, int arg5, int arg6) |
| method_45509(AquiferSampler$FluidLevel arg0, int arg1, AquiferSampler$FluidLevel arg2, AquiferSampler$FluidLevel arg3, int x, int y, int z) |
|
| private static AquiferSampler$FluidLevelSampler |
|
| private static com.mojang.datafixers.kinds.App |
| lambda$static$0(com.mojang.serialization.codecs.RecordCodecBuilder$Instance arg0) |
| method_28550(com.mojang.serialization.codecs.RecordCodecBuilder$Instance arg0) |
| method_28550(com.mojang.serialization.codecs.RecordCodecBuilder$Instance instance) |
|
| private static RegistryEntry |
|
| private static BiomeSource |
|