History - net.minecraft.world.gen.chunk.NoiseChunkGenerator
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
void (ChunkRegion, long, NoiseConfig, BiomeAccess, StructureAccessor, Chunk): applyCarvers, method_12108, carve
GenerationSettings (ChunkPos, NoiseConfig): lambda$applyCarvers$2, method_38330, method_38330
GenerationSettings (ChunkPos, NoiseConfig): lambda$applyCarvers$1, method_38330, method_38330
ChunkNoiseSampler (StructureAccessor, ChunkRegion, NoiseConfig, Chunk): lambda$applyCarvers$1, method_41535, method_41535
ChunkNoiseSampler (StructureAccessor, ChunkRegion, NoiseConfig, Chunk): lambda$applyCarvers$0, method_41535, method_41535
RegistryEntry (NoiseConfig, int, int, int): lambda$applyCarvers$0, method_38322, method_38322
RegistryEntry (NoiseConfig, int, int, int): lambda$applyCarvers$2, method_38322, method_38322
void (ChunkRegion, long, NoiseConfig, BiomeAccess, StructureAccessor, Chunk, CarvingMask$MaskPredicate): applyCarvers, method_12108, carve
void (Chunk, CarvingMask, NoiseConfig, HeightContext, ChunkNoiseSampler, Function<BlockPos, RegistryEntry<Biome>>, CarvingMask$MaskPredicate): applyCarvingMask, method_1_7538, carve
void (ChunkPos, CarvingMask$MaskPredicate, BlockPos$Mutable, Chunk, AquiferSampler, BlockPos$Mutable, NoiseConfig, MaterialRules$MaterialRule, HeightContext, Function, ChunkNoiseSampler, int, int, int, int): lambda$applyCarvingMask$0, method_1_7539, method_1_7539
void (Chunk, BlockPos$Mutable, BlockState): lambda$applyCarvingMask$1, method_1_7540, method_1_7540
26.3-snapshot-1
Names
Fields
Constructors
Methods
ChunkPos (NoiseConfig): getOrigin, method_1_6742, getSpawnPos
26.2
Names
Fields
Constructors
Methods
void (Chunk, HeightContext, NoiseConfig, StructureAccessor, BiomeAccess, Registry<Biome>, Blender): buildSurface, method_41538, buildSurface
Set<RegistryEntry<Biome>> (ChunkRegion, int): collectPossibleBiomes, method_1_5150, getBiomesAround
void (Chunk, HeightContext, NoiseConfig, StructureAccessor, BiomeAccess, Blender, Set<RegistryEntry<Biome>>): buildSurface, method_41538, buildSurface
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
ChunkNoiseSampler (StructureAccessor, Blender, NoiseConfig, Chunk): lambda$doFill$12, method_41536, method_41536
ChunkNoiseSampler (StructureAccessor, Blender, NoiseConfig, Chunk): lambda$doFill$0, method_41536, method_41536
Chunk (Chunk, int, GenerationShapeConfig, int, Blender, StructureAccessor, NoiseConfig, int): lambda$fillFromNoise$11, method_38332, method_38332
Chunk (Chunk, int, GenerationShapeConfig, int, Blender, StructureAccessor, NoiseConfig, int): lambda$fillFromNoise$0, method_38332, method_38332
GenerationSettings (ChunkPos, NoiseConfig): lambda$applyCarvers$10, method_38330, method_38330
GenerationSettings (ChunkPos, NoiseConfig): lambda$applyCarvers$2, method_38330, method_38330
ChunkNoiseSampler (StructureAccessor, ChunkRegion, NoiseConfig, Chunk): lambda$applyCarvers$9, method_41535, method_41535
ChunkNoiseSampler (StructureAccessor, ChunkRegion, NoiseConfig, Chunk): lambda$applyCarvers$1, method_41535, method_41535
RegistryEntry (NoiseConfig, int, int, int): lambda$applyCarvers$8, method_38322, method_38322
RegistryEntry (NoiseConfig, int, int, int): lambda$applyCarvers$0, method_38322, method_38322
ChunkNoiseSampler (StructureAccessor, Blender, NoiseConfig, Chunk): lambda$buildSurface$7, method_41539, method_41539
ChunkNoiseSampler (StructureAccessor, Blender, NoiseConfig, Chunk): lambda$buildSurface$0, method_41539, method_41539
ChunkNoiseSampler (StructureAccessor, Blender, NoiseConfig, Chunk): lambda$doCreateBiomes$6, method_41540, method_41540
ChunkNoiseSampler (StructureAccessor, Blender, NoiseConfig, Chunk): lambda$doCreateBiomes$0, method_41540, method_41540
Chunk (Blender, NoiseConfig, StructureAccessor, Chunk): lambda$createBiomes$5, method_38333, method_38333
Chunk (Blender, NoiseConfig, StructureAccessor, Chunk): lambda$createBiomes$0, method_38333, method_38333
AquiferSampler$FluidLevel (AquiferSampler$FluidLevel, int, AquiferSampler$FluidLevel, AquiferSampler$FluidLevel, int, int, int): lambda$createFluidPicker$4, method_45509, method_45509
AquiferSampler$FluidLevel (AquiferSampler$FluidLevel, int, AquiferSampler$FluidLevel, AquiferSampler$FluidLevel, int, int, int): lambda$createFluidPicker$0, method_45509, method_45509
AquiferSampler$FluidLevelSampler (RegistryEntry): lambda$new$3, method_45511, method_45511
AquiferSampler$FluidLevelSampler (RegistryEntry): lambda$new$0, method_45511, method_45511
com.mojang.datafixers.kinds.App (com.mojang.serialization.codecs.RecordCodecBuilder$Instance): lambda$static$2, method_28550, method_28550
com.mojang.datafixers.kinds.App (com.mojang.serialization.codecs.RecordCodecBuilder$Instance): lambda$static$0, method_28550, method_28550
RegistryEntry (NoiseChunkGenerator): lambda$static$1, method_28549, method_28549
RegistryEntry (NoiseChunkGenerator): lambda$static$2, method_28549, method_28549
BiomeSource (NoiseChunkGenerator): lambda$static$0, method_28554, method_28554
BiomeSource (NoiseChunkGenerator): lambda$static$1, method_28554, method_28554
double (NoiseConfig, DensityFunction$NoisePos): getInterpolatedNoiseValue, method_1_3060, sampleDensity
1.21.11_unobfuscated
Names
net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator
net.minecraft.class_3754
net.minecraft.world.gen.chunk.NoiseChunkGenerator
Fields
com.mojang.serialization.MapCodec<NoiseChunkGenerator>: CODEC, field_24773, CODEC
BlockState: AIR, field_16648, AIR
RegistryEntry<ChunkGeneratorSettings>: settings, field_24774, settings
Supplier<AquiferSampler$FluidLevelSampler>: globalFluidPicker, field_34591, fluidLevelSampler
Constructors
(BiomeSource, RegistryEntry<ChunkGeneratorSettings>)
Methods
AquiferSampler$FluidLevelSampler (ChunkGeneratorSettings): createFluidPicker, method_45510, createFluidLevelSampler
CompletableFuture<Chunk> (NoiseConfig, Blender, StructureAccessor, Chunk): createBiomes, method_38275, populateBiomes
void (Blender, NoiseConfig, StructureAccessor, Chunk): doCreateBiomes, method_38327, populateBiomes
ChunkNoiseSampler (Chunk, StructureAccessor, Blender, NoiseConfig): createNoiseChunk, method_41537, createChunkNoiseSampler
com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): codec, method_28506, getCodec
RegistryEntry<ChunkGeneratorSettings> (): generatorSettings, method_41541, getSettings
boolean (RegistryKey<ChunkGeneratorSettings>): stable, method_28548, matchesSettings
int (int, int, Heightmap$Type, HeightLimitView, NoiseConfig): getBaseHeight, method_16397, getHeight
VerticalBlockSample (int, int, HeightLimitView, NoiseConfig): getBaseColumn, method_26261, getColumnSample
void (List<String>, NoiseConfig, BlockPos): addDebugScreenInfo, method_40450, appendDebugHudText
OptionalInt (HeightLimitView, NoiseConfig, int, int, org.apache.commons.lang3.mutable.MutableObject<VerticalBlockSample>, Predicate<BlockState>): iterateNoiseColumn, method_26263, sampleHeightmap
void (ChunkRegion, StructureAccessor, NoiseConfig, Chunk): buildSurface, method_12110, buildSurface
void (Chunk, HeightContext, NoiseConfig, StructureAccessor, BiomeAccess, Registry<Biome>, Blender): buildSurface, method_41538, buildSurface
void (ChunkRegion, long, NoiseConfig, BiomeAccess, StructureAccessor, Chunk): applyCarvers, method_12108, carve
CompletableFuture<Chunk> (Blender, NoiseConfig, StructureAccessor, Chunk): fillFromNoise, method_12088, populateNoise
Chunk (Blender, StructureAccessor, NoiseConfig, Chunk, int, int): doFill, method_33754, populateNoise
BlockState (ChunkNoiseSampler, int, int, int, BlockState): debugPreliminarySurfaceLevel, method_38323, getBlockState
int (): getGenDepth, method_12104, getWorldHeight
int (): getSeaLevel, method_16398, getSeaLevel
int (): getMinY, method_33730, getMinimumY
void (ChunkRegion): spawnOriginalMobs, method_12107, populateEntities
ChunkNoiseSampler (StructureAccessor, Blender, NoiseConfig, Chunk): lambda$doFill$12, method_41536, method_41536
Chunk (Chunk, int, GenerationShapeConfig, int, Blender, StructureAccessor, NoiseConfig, int): lambda$fillFromNoise$11, method_38332, method_38332
GenerationSettings (ChunkPos, NoiseConfig): lambda$applyCarvers$10, method_38330, method_38330
ChunkNoiseSampler (StructureAccessor, ChunkRegion, NoiseConfig, Chunk): lambda$applyCarvers$9, method_41535, method_41535
RegistryEntry (NoiseConfig, int, int, int): lambda$applyCarvers$8, method_38322, method_38322
ChunkNoiseSampler (StructureAccessor, Blender, NoiseConfig, Chunk): lambda$buildSurface$7, method_41539, method_41539
ChunkNoiseSampler (StructureAccessor, Blender, NoiseConfig, Chunk): lambda$doCreateBiomes$6, method_41540, method_41540
Chunk (Blender, NoiseConfig, StructureAccessor, Chunk): lambda$createBiomes$5, method_38333, method_38333
AquiferSampler$FluidLevel (AquiferSampler$FluidLevel, int, AquiferSampler$FluidLevel, AquiferSampler$FluidLevel, int, int, int): lambda$createFluidPicker$4, method_45509, method_45509
AquiferSampler$FluidLevelSampler (RegistryEntry): lambda$new$3, method_45511, method_45511
com.mojang.datafixers.kinds.App (com.mojang.serialization.codecs.RecordCodecBuilder$Instance): lambda$static$2, method_28550, method_28550
RegistryEntry (NoiseChunkGenerator): lambda$static$1, method_28549, method_28549
BiomeSource (NoiseChunkGenerator): lambda$static$0, method_28554, method_28554