net.minecraft.world.gen.structure

public class WoodlandMansionStructure

extends Structure

net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure
net.minecraft.class_3223
net.minecraft.world.gen.structure.WoodlandMansionStructure

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<WoodlandMansionStructure>
CODEC
field_37819
CODEC

Constructor summary

ModifierConstructor
public (Structure$Config settings)

Method summary

Modifier and TypeMethod
public Optional<Structure$StructurePosition>
findGenerationPoint(Structure$GenerationContext context)
method_38676(class_3195$class_7149 arg0)
getStructurePosition(Structure$Context arg0)
private void
generatePieces(StructurePiecesBuilder builder, Structure$GenerationContext context, BlockPos startPos, Rotation rotation)
method_41696(class_6626 arg0, class_3195$class_7149 arg1, class_2338 arg2, class_2470 arg3)
addPieces(StructurePiecesCollector collector, Structure$Context context, BlockPos pos, BlockRotation rotation)
public void
afterPlace(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox chunkBB, ChunkPos chunkPos, PiecesContainer pieces)
method_38694(class_5281 arg0, class_5138 arg1, class_2794 arg2, class_5819 arg3, class_3341 arg4, class_1923 arg5, class_6624 arg6)
postPlace(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, StructurePiecesList arg6)
public StructureType<?>
type()
method_41618()
getType()
private void
lambda$findGenerationPoint$0(Structure$GenerationContext arg0, BlockPos arg1, Rotation arg2, StructurePiecesBuilder arg3)
method_41695(class_3195$class_7149 arg0, class_2338 arg1, class_2470 arg2, class_6626 arg3)
method_41695(Structure$Context arg0, BlockPos arg1, BlockRotation arg2, StructurePiecesCollector collector)