net.minecraft.client.render.command

public record ModelCommandRenderer$ModelCommand<S>

implements LayeredCommand, DistancedCommand

net.minecraft.client.renderer.feature.ModelFeatureRenderer$Submit
net.minecraft.class_11683$class_11670
net.minecraft.client.render.command.ModelCommandRenderer$ModelCommand

Field summary

Modifier and TypeField
private final RenderLayer
renderType
comp_1_721
renderType
private final MatrixStack$Entry
pose
comp_4504
matricesEntry
private final Model<? super S>
model
comp_4505
model
private final S
state
comp_4506
state
private final int
lightCoords
comp_4507
lightCoords
private final int
overlayCoords
comp_4508
overlayCoords
private final int
tintedColor
comp_4509
tintedColor
private final Sprite
sprite
comp_4510
sprite
private final MatrixStack$Entry
sheetedDecalPose
comp_1_737
sheetedDecalPose

Constructor summary

ModifierConstructor
public (RenderLayer renderType, MatrixStack$Entry matricesEntry, Model<? super S> model, S state, int lightCoords, int overlayCoords, int tintedColor, Sprite sprite, MatrixStack$Entry sheetedDecalPose)

Method summary

Modifier and TypeMethod
public Object
batchKey()
method_1_5294()
getRenderLayer()
public float
distanceToCameraSq()
method_1_5158()
getDistance()
public RenderCommandType<ModelCommandRenderer$ModelCommand<S>>
featureType()
method_1_5269()
getType()
public RenderLayer
renderType()
comp_1_721()
renderType()
public MatrixStack$Entry
pose()
comp_4504()
matricesEntry()
public Model<? super S>
model()
comp_4505()
model()
public S
state()
comp_4506()
state()
public int
lightCoords()
comp_4507()
lightCoords()
public int
overlayCoords()
comp_4508()
overlayCoords()
public int
tintedColor()
comp_4509()
tintedColor()
public Sprite
sprite()
comp_4510()
sprite()
public MatrixStack$Entry
sheetedDecalPose()
comp_1_737()
sheetedDecalPose()