History - net.minecraft.client.render.command.ModelCommandRenderer$ModelCommand
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Sprite: sprite, comp_4510, sprite
TextureRegion: uvMapping, comp_1_1005, uvMapping
Constructors
(RenderLayer, MatrixStack$Entry, Model<? super S>, S, int, int, int, Sprite, MatrixStack$Entry)
(RenderLayer, MatrixStack$Entry, Model<? super S>, S, int, int, int, TextureRegion, MatrixStack$Entry)
Methods
Sprite (): sprite, comp_4510, sprite
TextureRegion (): uvMapping, comp_1_1005, uvMapping
26.2
Names
net.minecraft.client.renderer.feature.ModelFeatureRenderer$Submit
net.minecraft.class_11683$class_11670
net.minecraft.client.render.command.ModelCommandRenderer$ModelCommand
Fields
RenderLayer: renderType, comp_1_721, renderType
MatrixStack$Entry: pose, comp_4504, matricesEntry
Model<? super S>: model, comp_4505, model
S: state, comp_4506, state
int: lightCoords, comp_4507, lightCoords
int: overlayCoords, comp_4508, overlayCoords
int: tintedColor, comp_4509, tintedColor
Sprite: sprite, comp_4510, sprite
MatrixStack$Entry: sheetedDecalPose, comp_1_737, sheetedDecalPose
Constructors
(RenderLayer, MatrixStack$Entry, Model<? super S>, S, int, int, int, Sprite, MatrixStack$Entry)
Methods
Object (): batchKey, method_1_5294, getRenderLayer
float (): distanceToCameraSq, method_1_5158, getDistance
RenderCommandType<ModelCommandRenderer$ModelCommand<S>> (): featureType, method_1_5269, getType
RenderLayer (): renderType, comp_1_721, renderType
MatrixStack$Entry (): pose, comp_4504, matricesEntry
Model<? super S> (): model, comp_4505, model
S (): state, comp_4506, state
int (): lightCoords, comp_4507, lightCoords
int (): overlayCoords, comp_4508, overlayCoords
int (): tintedColor, comp_4509, tintedColor
Sprite (): sprite, comp_4510, sprite
MatrixStack$Entry (): sheetedDecalPose, comp_1_737, sheetedDecalPose