net.minecraft.block

public class FenceGateBlock

extends HorizontalFacingBlock

All mapped superinterfaces:

ToggleableFeature, ItemConvertible

net.minecraft.world.level.block.FenceGateBlock
net.minecraft.class_2349
net.minecraft.block.FenceGateBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<FenceGateBlock>
CODEC
field_46351
CODEC
public static final BooleanProperty
OPEN
field_11026
OPEN
public static final BooleanProperty
POWERED
field_11021
POWERED
public static final BooleanProperty
IN_WALL
field_11024
IN_WALL
private static final Map<Direction$Axis, VoxelShape>
SHAPES
field_55756
REGULAR_OUTLINE_SHAPES
private static final Map<Direction$Axis, VoxelShape>
SHAPES_WALL
field_55757
IN_WALL_OUTLINE_SHAPES
private static final Map<Direction$Axis, VoxelShape>
SHAPE_COLLISION
field_55758
CLOSED_COLLISION_SHAPES
private static final Map<Direction$Axis, VoxelShape>
SHAPE_SUPPORT
field_55759
CLOSED_SIDES_SHAPES
private static final Map<Direction$Axis, VoxelShape>
SHAPE_OCCLUSION
field_55754
REGULAR_CULLING_SHAPES
private static final Map<Direction$Axis, VoxelShape>
SHAPE_OCCLUSION_WALL
field_55755
IN_WALL_CULLING_SHAPES
private final WoodType
type
field_42758
type

Constructor summary

ModifierConstructor
public (WoodType type, AbstractBlock$Settings settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<FenceGateBlock>
codec()
method_53969()
getCodec()
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected VoxelShape
getBlockSupportShape(BlockState state, BlockGetter level, BlockPos pos)
method_25959(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getSidesShape(BlockState arg0, BlockView arg1, BlockPos arg2)
protected VoxelShape
getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
getOcclusionShape(BlockState state)
method_9571(class_2680 arg0)
getCullingShape(BlockState arg0)
protected boolean
isPathfindable(BlockState state, PathComputationType type)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
public BlockState
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
private boolean
isWall(BlockState state)
method_10138(class_2680 arg0)
isWall(BlockState state)
protected ActionResult
useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
protected void
onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> onHit)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
protected void
neighborChanged(BlockState state, Level level, BlockPos pos, Block block, Orientation orientation, boolean movedByPiston)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public static boolean
connectsToDirection(BlockState state, Direction direction)
method_16703(class_2680 arg0, class_2350 arg1)
canWallConnect(BlockState state, Direction side)
private static VoxelShape
lambda$static$3(VoxelShape arg0)
method_66429(class_265 arg0)
method_66429(VoxelShape shape)
private static VoxelShape
lambda$static$2(VoxelShape arg0)
method_66430(class_265 arg0)
method_66430(VoxelShape shape)
private static com.mojang.datafixers.kinds.App
lambda$static$0(com.mojang.serialization.codecs.RecordCodecBuilder$Instance arg0)
method_54013(com.mojang.serialization.codecs.RecordCodecBuilder$Instance arg0)
method_54013(com.mojang.serialization.codecs.RecordCodecBuilder$Instance instance)
private static WoodType
lambda$static$1(FenceGateBlock arg0)
method_54014(class_2349 arg0)
method_54014(FenceGateBlock block)