History - net.minecraft.block.FenceGateBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

com.mojang.serialization.MapCodec<FenceGateBlock>: CODEC, field_46351, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<FenceGateBlock> (): codec, method_53969, getCodec

VoxelShape (VoxelShape): lambda$static$3, method_66429, method_66429

VoxelShape (VoxelShape): lambda$static$1, method_66429, method_66429

VoxelShape (VoxelShape): lambda$static$2, method_66430, method_66430

VoxelShape (VoxelShape): lambda$static$0, method_66430, method_66430

com.mojang.datafixers.kinds.App (com.mojang.serialization.codecs.RecordCodecBuilder$Instance): lambda$static$0, method_54013, method_54013

WoodType (FenceGateBlock): lambda$static$1, method_54014, method_54014

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

com.mojang.datafixers.kinds.App (com.mojang.serialization.codecs.RecordCodecBuilder$Instance): lambda$static$1, method_54013, method_54013

com.mojang.datafixers.kinds.App (com.mojang.serialization.codecs.RecordCodecBuilder$Instance): lambda$static$0, method_54013, method_54013

WoodType (FenceGateBlock): lambda$static$0, method_54014, method_54014

WoodType (FenceGateBlock): lambda$static$1, method_54014, method_54014

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.FenceGateBlock

net.minecraft.class_2349

net.minecraft.block.FenceGateBlock

Fields

com.mojang.serialization.MapCodec<FenceGateBlock>: CODEC, field_46351, CODEC

BooleanProperty: OPEN, field_11026, OPEN

BooleanProperty: POWERED, field_11021, POWERED

BooleanProperty: IN_WALL, field_11024, IN_WALL

Map<Direction$Axis, VoxelShape>: SHAPES, field_55756, REGULAR_OUTLINE_SHAPES

Map<Direction$Axis, VoxelShape>: SHAPES_WALL, field_55757, IN_WALL_OUTLINE_SHAPES

Map<Direction$Axis, VoxelShape>: SHAPE_COLLISION, field_55758, CLOSED_COLLISION_SHAPES

Map<Direction$Axis, VoxelShape>: SHAPE_SUPPORT, field_55759, CLOSED_SIDES_SHAPES

Map<Direction$Axis, VoxelShape>: SHAPE_OCCLUSION, field_55754, REGULAR_CULLING_SHAPES

Map<Direction$Axis, VoxelShape>: SHAPE_OCCLUSION_WALL, field_55755, IN_WALL_CULLING_SHAPES

WoodType: type, field_42758, type

Constructors

(WoodType, AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<FenceGateBlock> (): codec, method_53969, getCodec

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate

VoxelShape (BlockState, BlockView, BlockPos): getBlockSupportShape, method_25959, getSidesShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getCollisionShape, method_9549, getCollisionShape

VoxelShape (BlockState): getOcclusionShape, method_9571, getCullingShape

boolean (BlockState, NavigationType): isPathfindable, method_9516, canPathfindThrough

BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState

boolean (BlockState): isWall, method_10138, isWall

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, method_55766, onUse

void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): onExplosionHit, method_55124, onExploded

void (BlockState, World, BlockPos, Block, WireOrientation, boolean): neighborChanged, method_9612, neighborUpdate

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties

boolean (BlockState, Direction): connectsToDirection, method_16703, canWallConnect

VoxelShape (VoxelShape): lambda$static$3, method_66429, method_66429

VoxelShape (VoxelShape): lambda$static$2, method_66430, method_66430

com.mojang.datafixers.kinds.App (com.mojang.serialization.codecs.RecordCodecBuilder$Instance): lambda$static$1, method_54013, method_54013

WoodType (FenceGateBlock): lambda$static$0, method_54014, method_54014