net.minecraft.block

public class CreakingHeartBlock

extends BlockWithEntity

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, BlockEntityProvider

net.minecraft.world.level.block.CreakingHeartBlock
net.minecraft.class_10319
net.minecraft.block.CreakingHeartBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<CreakingHeartBlock>
CODEC
field_54738
CODEC
public static final EnumProperty<Direction$Axis>
AXIS
field_54739
AXIS
public static final EnumProperty<CreakingHeartState>
STATE
field_55064
ACTIVE
public static final BooleanProperty
NATURAL
field_55065
NATURAL

Constructor summary

ModifierConstructor
protected (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<CreakingHeartBlock>
codec()
method_53969()
getCodec()
public BlockEntity
newBlockEntity(BlockPos worldPosition, BlockState blockState)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
getTicker(Level level, BlockState blockState, BlockEntityType<T> type)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
public void
animateTick(BlockState state, Level level, BlockPos pos, RandomSource random)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected void
tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
private static BlockState
updateState(BlockState state, Level level, BlockPos pos)
method_64785(class_2680 arg0, class_1937 arg1, class_2338 arg2)
enableIfValid(BlockState state, World arg1, BlockPos pos)
public static boolean
hasRequiredLogs(BlockState state, LevelReader level, BlockPos pos)
method_64784(class_2680 arg0, class_4538 arg1, class_2338 arg2)
shouldBeEnabled(BlockState state, WorldView world, BlockPos pos)
private static boolean
isSurroundedByLogs(LevelAccessor level, BlockPos pos)
method_64783(class_1936 arg0, class_2338 arg1)
isSurroundedByPaleOakLogs(WorldAccess world, BlockPos pos)
public BlockState
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
rotate(BlockState state, Rotation rotation)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected void
affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected void
onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> onHit)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
public BlockState
playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
private void
tryAwardExperience(Player player, BlockState state, Level level, BlockPos pos)
method_65148(class_1657 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3)
dropExperienceOnBreak(PlayerEntity player, BlockState state, World world, BlockPos pos)
protected boolean
hasAnalogOutputSignal(BlockState state)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
protected int
getAnalogOutputSignal(BlockState state, Level level, BlockPos pos, Direction direction)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2350 arg3)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2, Direction arg3)