History - net.minecraft.block.CreakingHeartBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

com.mojang.serialization.MapCodec<CreakingHeartBlock>: CODEC, field_54738, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<CreakingHeartBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.CreakingHeartBlock

net.minecraft.class_10319

net.minecraft.block.CreakingHeartBlock

Fields

com.mojang.serialization.MapCodec<CreakingHeartBlock>: CODEC, field_54738, CODEC

EnumProperty<Direction$Axis>: AXIS, field_54739, AXIS

EnumProperty<CreakingHeartState>: STATE, field_55064, ACTIVE

BooleanProperty: NATURAL, field_55065, NATURAL

Constructors

(AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<CreakingHeartBlock> (): codec, method_53969, getCodec

BlockEntity (BlockPos, BlockState): newBlockEntity, method_10123, createBlockEntity

<T extends BlockEntity> BlockEntityTicker<T> (World, BlockState, BlockEntityType<T>): getTicker, method_31645, getTicker

void (BlockState, World, BlockPos, Random): animateTick, method_9496, randomDisplayTick

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate

void (BlockState, ServerWorld, BlockPos, Random): tick, method_9588, scheduledTick

BlockState (BlockState, World, BlockPos): updateState, method_64785, enableIfValid

boolean (BlockState, WorldView, BlockPos): hasRequiredLogs, method_64784, shouldBeEnabled

boolean (WorldAccess, BlockPos): isSurroundedByLogs, method_64783, isSurroundedByPaleOakLogs

BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState

BlockState (BlockState, BlockRotation): rotate, method_9598, rotate

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties

void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, method_66388, onStateReplaced

void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): onExplosionHit, method_55124, onExploded

BlockState (World, BlockPos, BlockState, PlayerEntity): playerWillDestroy, method_9576, onBreak

void (PlayerEntity, BlockState, World, BlockPos): tryAwardExperience, method_65148, dropExperienceOnBreak

boolean (BlockState): hasAnalogOutputSignal, method_9498, hasComparatorOutput

int (BlockState, World, BlockPos, Direction): getAnalogOutputSignal, method_9572, getComparatorOutput