net.minecraft.block

public class LeverBlock

extends WallMountedBlock

All mapped superinterfaces:

ToggleableFeature, ItemConvertible

net.minecraft.world.level.block.LeverBlock
net.minecraft.class_2401
net.minecraft.block.LeverBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<LeverBlock>
CODEC
field_46387
CODEC
public static final BooleanProperty
POWERED
field_11265
POWERED
private final Function<BlockState, VoxelShape>
shapes
field_55776
shapeFunction

Constructor summary

ModifierConstructor
protected (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<LeverBlock>
codec()
method_53969()
getCodec()
private Function<BlockState, VoxelShape>
makeShapes()
method_66447()
createShapeFunction()
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected ActionResult
useWithoutItem(BlockState stateBefore, Level level, BlockPos pos, Player player, BlockHitResult hitResult)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
protected void
onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> onHit)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
public void
pull(BlockState state, Level level, BlockPos pos, Player player)
method_21846(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3)
togglePower(BlockState state, World world, BlockPos pos, PlayerEntity player)
protected static void
playSound(Player player, LevelAccessor level, BlockPos pos, BlockState stateAfter)
method_60283(class_1657 arg0, class_1936 arg1, class_2338 arg2, class_2680 arg3)
playClickSound(PlayerEntity player, WorldAccess world, BlockPos pos, BlockState state)
private static void
makeParticle(BlockState state, LevelAccessor level, BlockPos pos, float scale)
method_10308(class_2680 arg0, class_1936 arg1, class_2338 arg2, float arg3)
spawnParticles(BlockState state, WorldAccess world, BlockPos pos, float alpha)
public void
animateTick(BlockState state, Level level, BlockPos pos, RandomSource random)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected void
affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected int
getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
protected int
getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
protected boolean
isSignalSource(BlockState state)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
private void
updateNeighbours(BlockState state, Level level, BlockPos pos)
method_10309(class_2680 arg0, class_1937 arg1, class_2338 arg2)
updateNeighbors(BlockState state, World world, BlockPos pos)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
private static VoxelShape
lambda$makeShapes$0(Map arg0, BlockState arg1)
method_66446(Map arg0, class_2680 arg1)
method_66446(Map arg0, BlockState state)