History - net.minecraft.block.LeverBlock
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
com.mojang.serialization.MapCodec<LeverBlock>: CODEC, field_46387, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<LeverBlock> (): codec, method_53969, getCodec
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
int (BlockState, BlockView, BlockPos, Direction): getSignal, method_9524, getWeakRedstonePower
int (BlockState, BlockView, BlockPos): ownSignal, method_1_5240, getWeakRedstonePower
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.level.block.LeverBlock
net.minecraft.class_2401
net.minecraft.block.LeverBlock
Fields
com.mojang.serialization.MapCodec<LeverBlock>: CODEC, field_46387, CODEC
BooleanProperty: POWERED, field_11265, POWERED
Function<BlockState, VoxelShape>: shapes, field_55776, shapeFunction
Constructors
Methods
com.mojang.serialization.MapCodec<LeverBlock> (): codec, method_53969, getCodec
Function<BlockState, VoxelShape> (): makeShapes, method_66447, createShapeFunction
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, method_55766, onUse
void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): onExplosionHit, method_55124, onExploded
void (BlockState, World, BlockPos, PlayerEntity): pull, method_21846, togglePower
void (PlayerEntity, WorldAccess, BlockPos, BlockState): playSound, method_60283, playClickSound
void (BlockState, WorldAccess, BlockPos, float): makeParticle, method_10308, spawnParticles
void (BlockState, World, BlockPos, Random): animateTick, method_9496, randomDisplayTick
void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, method_66388, onStateReplaced
int (BlockState, BlockView, BlockPos, Direction): getSignal, method_9524, getWeakRedstonePower
int (BlockState, BlockView, BlockPos, Direction): getDirectSignal, method_9603, getStrongRedstonePower
boolean (BlockState): isSignalSource, method_9506, emitsRedstonePower
void (BlockState, World, BlockPos): updateNeighbours, method_10309, updateNeighbors
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties
VoxelShape (Map, BlockState): lambda$makeShapes$0, method_66446, method_66446