| public com.mojang.serialization.MapCodec<CandleCakeBlock> |
| codec() |
| method_53969() |
| getCodec() |
|
| protected Iterable<Vec3d> |
|
| protected VoxelShape |
|
| protected ActionResult |
| useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) |
| method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6) |
| onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6) |
|
| protected ActionResult |
| useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) |
| method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) |
| onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) |
|
| private static boolean |
|
| protected void |
|
| protected ItemStack |
|
| protected BlockState |
| updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) |
| method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) |
| getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
|
| protected boolean |
|
| protected int |
|
| protected boolean |
|
| protected boolean |
|
| public static BlockState |
|
| public static boolean |
|
| private static boolean |
|
| private static com.mojang.datafixers.kinds.App |
| lambda$static$0(com.mojang.serialization.codecs.RecordCodecBuilder$Instance arg0) |
| method_53989(com.mojang.serialization.codecs.RecordCodecBuilder$Instance arg0) |
| method_53989(com.mojang.serialization.codecs.RecordCodecBuilder$Instance instance) |
|
| private static Block |
|