net.minecraft.block

public class BellBlock

extends BlockWithEntity

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, BlockEntityProvider

net.minecraft.world.level.block.BellBlock
net.minecraft.class_3709
net.minecraft.block.BellBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<BellBlock>
CODEC
field_46276
CODEC
public static final EnumProperty<Direction>
FACING
field_16324
FACING
public static final EnumProperty<Attachment>
ATTACHMENT
field_16326
ATTACHMENT
public static final BooleanProperty
POWERED
field_20648
POWERED
private static final VoxelShape
BELL_SHAPE
field_17089
BELL_SHAPE
private static final VoxelShape
SHAPE_CEILING
field_17094
CEILING_SHAPE
private static final Map<Direction$Axis, VoxelShape>
SHAPE_FLOOR
field_55734
FLOOR_SHAPES
private static final Map<Direction$Axis, VoxelShape>
SHAPE_DOUBLE_WALL
field_55735
DOUBLE_WALL_SHAPES
private static final Map<Direction, VoxelShape>
SHAPE_SINGLE_WALL
field_55733
SINGLE_WALL_SHAPES
public static final int
EVENT_BELL_RING
field_31014
field_31014

Constructor summary

ModifierConstructor
public (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<BellBlock>
codec()
method_53969()
getCodec()
protected void
neighborChanged(BlockState state, Level level, BlockPos pos, Block block, Orientation orientation, boolean movedByPiston)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
protected void
onProjectileHit(Level level, BlockState state, BlockHitResult hitResult, Projectile projectile)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
protected ActionResult
useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
public boolean
onHit(Level level, BlockState state, BlockHitResult hitResult, Player player, boolean requireHitFromCorrectSide)
method_19285(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1657 arg3, boolean arg4)
ring(World world, BlockState state, BlockHitResult hitResult, PlayerEntity player, boolean checkHitPos)
private boolean
isProperHit(BlockState state, Direction clickedDirection, double clickY)
method_17028(class_2680 arg0, class_2350 arg1, double arg2)
isPointOnBell(BlockState state, Direction side, double y)
public boolean
attemptToRing(Level level, BlockPos pos, Direction direction)
method_33600(class_1937 arg0, class_2338 arg1, class_2350 arg2)
ring(World world, BlockPos pos, Direction direction)
public boolean
attemptToRing(Entity ringingEntity, Level level, BlockPos pos, Direction direction)
method_17026(class_1297 arg0, class_1937 arg1, class_2338 arg2, class_2350 arg3)
ring(Entity entity, World world, BlockPos pos, Direction direction)
private VoxelShape
getVoxelShape(BlockState state)
method_16116(class_2680 arg0)
getShape(BlockState state)
protected VoxelShape
getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public BlockState
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected void
onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> onHit)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected boolean
canSurvive(BlockState state, LevelReader level, BlockPos pos)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
private static Direction
getConnectedDirection(BlockState state)
method_16115(class_2680 arg0)
getPlacementSide(BlockState state)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public BlockEntity
newBlockEntity(BlockPos worldPosition, BlockState blockState)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
getTicker(Level level, BlockState blockState, BlockEntityType<T> type)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
protected boolean
isPathfindable(BlockState state, PathComputationType type)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
public BlockState
rotate(BlockState state, Rotation rotation)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
public BlockState
mirror(BlockState state, Mirror mirror)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)