History - net.minecraft.block.BellBlock
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
com.mojang.serialization.MapCodec<BellBlock>: CODEC, field_46276, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<BellBlock> (): codec, method_53969, getCodec
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.level.block.BellBlock
net.minecraft.class_3709
net.minecraft.block.BellBlock
Fields
com.mojang.serialization.MapCodec<BellBlock>: CODEC, field_46276, CODEC
EnumProperty<Direction>: FACING, field_16324, FACING
EnumProperty<Attachment>: ATTACHMENT, field_16326, ATTACHMENT
BooleanProperty: POWERED, field_20648, POWERED
VoxelShape: BELL_SHAPE, field_17089, BELL_SHAPE
VoxelShape: SHAPE_CEILING, field_17094, CEILING_SHAPE
Map<Direction$Axis, VoxelShape>: SHAPE_FLOOR, field_55734, FLOOR_SHAPES
Map<Direction$Axis, VoxelShape>: SHAPE_DOUBLE_WALL, field_55735, DOUBLE_WALL_SHAPES
Map<Direction, VoxelShape>: SHAPE_SINGLE_WALL, field_55733, SINGLE_WALL_SHAPES
int: EVENT_BELL_RING, field_31014, field_31014
Constructors
Methods
com.mojang.serialization.MapCodec<BellBlock> (): codec, method_53969, getCodec
void (BlockState, World, BlockPos, Block, WireOrientation, boolean): neighborChanged, method_9612, neighborUpdate
void (World, BlockState, BlockHitResult, ProjectileEntity): onProjectileHit, method_19286, onProjectileHit
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, method_55766, onUse
boolean (World, BlockState, BlockHitResult, PlayerEntity, boolean): onHit, method_19285, ring
boolean (BlockState, Direction, double): isProperHit, method_17028, isPointOnBell
boolean (World, BlockPos, Direction): attemptToRing, method_33600, ring
boolean (Entity, World, BlockPos, Direction): attemptToRing, method_17026, ring
VoxelShape (BlockState): getVoxelShape, method_16116, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getCollisionShape, method_9549, getCollisionShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape
BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState
void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): onExplosionHit, method_55124, onExploded
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate
boolean (BlockState, WorldView, BlockPos): canSurvive, method_9558, canPlaceAt
Direction (BlockState): getConnectedDirection, method_16115, getPlacementSide
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties
BlockEntity (BlockPos, BlockState): newBlockEntity, method_10123, createBlockEntity
<T extends BlockEntity> BlockEntityTicker<T> (World, BlockState, BlockEntityType<T>): getTicker, method_31645, getTicker
boolean (BlockState, NavigationType): isPathfindable, method_9516, canPathfindThrough
BlockState (BlockState, BlockRotation): rotate, method_9598, rotate
BlockState (BlockState, BlockMirror): mirror, method_9569, mirror