History - net.minecraft.block.BellBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

com.mojang.serialization.MapCodec<BellBlock>: CODEC, field_46276, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<BellBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

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Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.BellBlock

net.minecraft.class_3709

net.minecraft.block.BellBlock

Fields

com.mojang.serialization.MapCodec<BellBlock>: CODEC, field_46276, CODEC

EnumProperty<Direction>: FACING, field_16324, FACING

EnumProperty<Attachment>: ATTACHMENT, field_16326, ATTACHMENT

BooleanProperty: POWERED, field_20648, POWERED

VoxelShape: BELL_SHAPE, field_17089, BELL_SHAPE

VoxelShape: SHAPE_CEILING, field_17094, CEILING_SHAPE

Map<Direction$Axis, VoxelShape>: SHAPE_FLOOR, field_55734, FLOOR_SHAPES

Map<Direction$Axis, VoxelShape>: SHAPE_DOUBLE_WALL, field_55735, DOUBLE_WALL_SHAPES

Map<Direction, VoxelShape>: SHAPE_SINGLE_WALL, field_55733, SINGLE_WALL_SHAPES

int: EVENT_BELL_RING, field_31014, field_31014

Constructors

(AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<BellBlock> (): codec, method_53969, getCodec

void (BlockState, World, BlockPos, Block, WireOrientation, boolean): neighborChanged, method_9612, neighborUpdate

void (World, BlockState, BlockHitResult, ProjectileEntity): onProjectileHit, method_19286, onProjectileHit

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, method_55766, onUse

boolean (World, BlockState, BlockHitResult, PlayerEntity, boolean): onHit, method_19285, ring

boolean (BlockState, Direction, double): isProperHit, method_17028, isPointOnBell

boolean (World, BlockPos, Direction): attemptToRing, method_33600, ring

boolean (Entity, World, BlockPos, Direction): attemptToRing, method_17026, ring

VoxelShape (BlockState): getVoxelShape, method_16116, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getCollisionShape, method_9549, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape

BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState

void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): onExplosionHit, method_55124, onExploded

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate

boolean (BlockState, WorldView, BlockPos): canSurvive, method_9558, canPlaceAt

Direction (BlockState): getConnectedDirection, method_16115, getPlacementSide

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties

BlockEntity (BlockPos, BlockState): newBlockEntity, method_10123, createBlockEntity

<T extends BlockEntity> BlockEntityTicker<T> (World, BlockState, BlockEntityType<T>): getTicker, method_31645, getTicker

boolean (BlockState, NavigationType): isPathfindable, method_9516, canPathfindThrough

BlockState (BlockState, BlockRotation): rotate, method_9598, rotate

BlockState (BlockState, BlockMirror): mirror, method_9569, mirror