net.minecraft.block

public abstract class AbstractRedstoneGateBlock

extends HorizontalFacingBlock

All mapped superinterfaces:

ToggleableFeature, ItemConvertible

net.minecraft.world.level.block.DiodeBlock
net.minecraft.class_2312
net.minecraft.block.AbstractRedstoneGateBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
POWERED
field_10911
POWERED
private static final VoxelShape
SHAPE
field_10912
SHAPE

Constructor summary

ModifierConstructor
protected (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
protected abstract com.mojang.serialization.MapCodec<? extends AbstractRedstoneGateBlock>
codec()
method_53969()
getCodec()
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected boolean
canSurvive(BlockState state, LevelReader level, BlockPos pos)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected boolean
canSurviveOn(LevelReader level, BlockPos neightborPos, BlockState neighborState)
method_53789(class_4538 arg0, class_2338 arg1, class_2680 arg2)
canPlaceAbove(WorldView world, BlockPos pos, BlockState state)
protected void
tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
protected int
getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
protected int
getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
protected void
neighborChanged(BlockState state, Level level, BlockPos pos, Block block, Orientation orientation, boolean movedByPiston)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
protected void
checkTickOnNeighbor(Level level, BlockPos pos, BlockState state)
method_9998(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updatePowered(World world, BlockPos pos, BlockState state)
public boolean
isLocked(LevelReader level, BlockPos pos, BlockState state)
method_9996(class_4538 arg0, class_2338 arg1, class_2680 arg2)
isLocked(WorldView world, BlockPos pos, BlockState state)
protected boolean
shouldTurnOn(Level level, BlockPos pos, BlockState state)
method_9990(class_1937 arg0, class_2338 arg1, class_2680 arg2)
hasPower(World world, BlockPos pos, BlockState state)
protected int
getInputSignal(Level level, BlockPos pos, BlockState state)
method_9991(class_1937 arg0, class_2338 arg1, class_2680 arg2)
getPower(World world, BlockPos pos, BlockState state)
protected int
getAlternateSignal(SignalGetter level, BlockPos pos, BlockState state)
method_10000(class_8235 arg0, class_2338 arg1, class_2680 arg2)
getMaxInputLevelSides(RedstoneView world, BlockPos pos, BlockState state)
protected boolean
isSignalSource(BlockState state)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
public BlockState
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
public void
setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity by, ItemStack itemStack)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
protected void
onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
protected void
affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected void
updateNeighborsInFront(Level level, BlockPos pos, BlockState state)
method_9997(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updateTarget(World world, BlockPos pos, BlockState state)
protected boolean
sideInputDiodesOnly()
method_49816()
getSideInputFromGatesOnly()
protected int
getOutputSignal(BlockGetter level, BlockPos pos, BlockState state)
method_9993(class_1922 arg0, class_2338 arg1, class_2680 arg2)
getOutputLevel(BlockView world, BlockPos pos, BlockState state)
public static boolean
isDiode(BlockState state)
method_9999(class_2680 arg0)
isRedstoneGate(BlockState state)
public boolean
shouldPrioritize(BlockGetter level, BlockPos pos, BlockState state)
method_9988(class_1922 arg0, class_2338 arg1, class_2680 arg2)
isTargetNotAligned(BlockView world, BlockPos pos, BlockState state)
protected abstract int
getDelay(BlockState state)
method_9992(class_2680 arg0)
getUpdateDelayInternal(BlockState state)