History - net.minecraft.block.AbstractRedstoneGateBlock
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
com.mojang.serialization.MapCodec<? extends AbstractRedstoneGateBlock> (): codec, method_53969, getCodec
26.3-snapshot-1
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Fields
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Methods
26.2
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Fields
Constructors
Methods
int (BlockState, BlockView, BlockPos): ownSignal, method_1_5240, getWeakRedstonePower
26.1.2
Names
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26.1.1
Names
Fields
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26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.level.block.DiodeBlock
net.minecraft.class_2312
net.minecraft.block.AbstractRedstoneGateBlock
Fields
BooleanProperty: POWERED, field_10911, POWERED
VoxelShape: SHAPE, field_10912, SHAPE
Constructors
Methods
com.mojang.serialization.MapCodec<? extends AbstractRedstoneGateBlock> (): codec, method_53969, getCodec
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape
boolean (BlockState, WorldView, BlockPos): canSurvive, method_9558, canPlaceAt
boolean (WorldView, BlockPos, BlockState): canSurviveOn, method_53789, canPlaceAbove
void (BlockState, ServerWorld, BlockPos, Random): tick, method_9588, scheduledTick
int (BlockState, BlockView, BlockPos, Direction): getDirectSignal, method_9603, getStrongRedstonePower
int (BlockState, BlockView, BlockPos, Direction): getSignal, method_9524, getWeakRedstonePower
void (BlockState, World, BlockPos, Block, WireOrientation, boolean): neighborChanged, method_9612, neighborUpdate
void (World, BlockPos, BlockState): checkTickOnNeighbor, method_9998, updatePowered
boolean (WorldView, BlockPos, BlockState): isLocked, method_9996, isLocked
boolean (World, BlockPos, BlockState): shouldTurnOn, method_9990, hasPower
int (World, BlockPos, BlockState): getInputSignal, method_9991, getPower
int (RedstoneView, BlockPos, BlockState): getAlternateSignal, method_10000, getMaxInputLevelSides
boolean (BlockState): isSignalSource, method_9506, emitsRedstonePower
BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState
void (World, BlockPos, BlockState, LivingEntity, ItemStack): setPlacedBy, method_9567, onPlaced
void (BlockState, World, BlockPos, BlockState, boolean): onPlace, method_9615, onBlockAdded
void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, method_66388, onStateReplaced
void (World, BlockPos, BlockState): updateNeighborsInFront, method_9997, updateTarget
boolean (): sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly
int (BlockView, BlockPos, BlockState): getOutputSignal, method_9993, getOutputLevel
boolean (BlockState): isDiode, method_9999, isRedstoneGate
boolean (BlockView, BlockPos, BlockState): shouldPrioritize, method_9988, isTargetNotAligned
int (BlockState): getDelay, method_9992, getUpdateDelayInternal