| public DebugLabelManager |
| debugLabels() |
| method_68377() |
| getDebugLabelManager() |
|
| public CommandEncoderBackend |
| createCommandEncoder() |
| method_1_1288() |
| createBaseCommandEncoder() |
|
| public int |
| getMaxSupportedAnisotropy() |
| method_1_1298() |
| getMaxSupportedAnisotropy() |
|
| public GpuSampler |
| createSampler(AddressMode addressModeU, AddressMode addressModeV, FilterMode minFilter, FilterMode magFilter, int maxAnisotropy, OptionalDouble maxLod) |
| method_1_1289(com.mojang.blaze3d.textures.AddressMode arg0, com.mojang.blaze3d.textures.AddressMode arg1, com.mojang.blaze3d.textures.FilterMode arg2, com.mojang.blaze3d.textures.FilterMode arg3, int arg4, OptionalDouble arg5) |
| createSampler(com.mojang.blaze3d.textures.AddressMode arg0, com.mojang.blaze3d.textures.AddressMode arg1, com.mojang.blaze3d.textures.FilterMode arg2, com.mojang.blaze3d.textures.FilterMode arg3, int arg4, OptionalDouble arg5) |
|
| public GpuTexture |
| createTexture(Supplier<String> label, int usage, TextureFormat format, int width, int height, int depthOrLayers, int mipLevels) |
| method_1_1291(Supplier<String> arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) |
| createTexture(Supplier<String> arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) |
|
| public GpuTexture |
| createTexture(String label, int usage, TextureFormat format, int width, int height, int depthOrLayers, int mipLevels) |
| method_1_1290(String arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) |
| createTexture(String arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) |
|
| public GpuTextureView |
|
| public GpuTextureView |
| createTextureView(GpuTexture texture, int baseMipLevel, int mipLevels) |
| method_1_1293(GpuTexture arg0, int arg1, int arg2) |
| createTextureView(GpuTexture arg0, int arg1, int arg2) |
|
| public GpuBuffer |
|
| public GpuBuffer |
|
| public String |
| getImplementationInformation() |
| method_1_1296() |
| getImplementationInformation() |
|
| public List<String> |
| getLastDebugMessages() |
| method_1_1297() |
| getLastDebugMessages() |
|
| public boolean |
| isDebuggingEnabled() |
| method_1_1304() |
| isDebuggingEnabled() |
|
| public String |
| getRenderer() |
| method_1_1300() |
| getRenderer() |
|
| public String |
| getVendor() |
| method_1_1302() |
| getVendor() |
|
| public String |
| getBackendName() |
| method_1_1294() |
| getBackendName() |
|
| public String |
| getVersion() |
| method_1_1303() |
| getVersion() |
|
| private static int |
| getMaxSupportedTextureSize() |
| method_68403() |
| determineMaxTextureSize() |
|
| public int |
| getMaxTextureSize() |
| method_1_1299() |
| getMaxTextureSize() |
|
| public int |
| getUniformOffsetAlignment() |
| method_1_1301() |
| getUniformOffsetAlignment() |
|
| public void |
| clearPipelineCache() |
| method_1_1284() |
| clearPipelineCache() |
|
| private static void |
| sacrificeShaderToOpenGlAndAmd() |
| method_72699() |
| applyAmdCleanupHack() |
|
| public List<String> |
| getEnabledExtensions() |
| method_1_1295() |
| getEnabledExtensions() |
|
| public void |
| close() |
| method_1_1285() |
| close() |
|
| public void |
| setVsync(boolean enabled) |
| method_1_1308(boolean arg0) |
| setVsync(boolean arg0) |
|
| public void |
| presentFrame() |
| method_1_1307() |
| presentFrame() |
|
| public boolean |
| isZZeroToOne() |
| method_1_1305() |
| isZZeroToOne() |
|
| public BufferManager |
| directStateAccess() |
| method_68401() |
| getBufferManager() |
|
| protected CompiledShaderPipeline |
|
| protected CompiledShader |
|
| public CompiledShaderPipeline |
|
| private CompiledShader |
|
| private ShaderProgram |
|
| private CompiledShaderPipeline |
|
| public VertexBufferManager |
| vertexArrayCache() |
| method_68402() |
| getVertexBufferManager() |
|
| public GpuBufferManager |
| getBufferStorage() |
| method_71032() |
| getGpuBufferManager() |
|
| public CompiledRenderPipeline |
|
| private CompiledShaderPipeline |
|
| private CompiledShader |
|
| private CompiledShaderPipeline |
|