com.mojang.blaze3d.systems

public interface GpuBackend

com.mojang.blaze3d.systems.GpuDeviceBackend
net.minecraft.class_1_147
com.mojang.blaze3d.systems.GpuBackend

Method summary

Modifier and TypeMethod
CommandEncoderBackend
createCommandEncoder()
method_1_1288()
createBaseCommandEncoder()
GpuSampler
createSampler(AddressMode addressModeU, AddressMode addressModeV, FilterMode minFilter, FilterMode magFilter, int maxAnisotropy, OptionalDouble maxLod)
method_1_1289(com.mojang.blaze3d.textures.AddressMode arg0, com.mojang.blaze3d.textures.AddressMode arg1, com.mojang.blaze3d.textures.FilterMode arg2, com.mojang.blaze3d.textures.FilterMode arg3, int arg4, OptionalDouble arg5)
createSampler(com.mojang.blaze3d.textures.AddressMode addressModeU, com.mojang.blaze3d.textures.AddressMode addressModeV, com.mojang.blaze3d.textures.FilterMode minFilterMode, com.mojang.blaze3d.textures.FilterMode magFilterMode, int maxAnisotropy, OptionalDouble maxLevelOfDetail)
GpuTexture
createTexture(Supplier<String> label, int usage, TextureFormat format, int width, int height, int depthOrLayers, int mipLevels)
method_1_1291(Supplier<String> arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6)
createTexture(Supplier<String> labelGetter, int usage, TextureFormat format, int width, int height, int depthOrLayers, int mipLevels)
GpuTexture
createTexture(String label, int usage, TextureFormat format, int width, int height, int depthOrLayers, int mipLevels)
method_1_1290(String arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6)
createTexture(String label, int usage, TextureFormat format, int width, int height, int depthOrLayers, int mipLevels)
GpuTextureView
createTextureView(GpuTexture texture)
method_1_1292(GpuTexture arg0)
createTextureView(GpuTexture texture)
GpuTextureView
createTextureView(GpuTexture texture, int baseMipLevel, int mipLevels)
method_1_1293(GpuTexture arg0, int arg1, int arg2)
createTextureView(GpuTexture texture, int baseMipLevel, int mipLevels)
GpuBuffer
createBuffer(Supplier<String> label, int usage, long size)
method_1_1286(Supplier<String> arg0, int arg1, long arg2)
createBuffer(Supplier<String> labelGetter, int usage, long size)
GpuBuffer
createBuffer(Supplier<String> label, int usage, ByteBuffer data)
method_1_1287(Supplier<String> arg0, int arg1, ByteBuffer arg2)
createBuffer(Supplier<String> labelGetter, int usage, ByteBuffer data)
String
getImplementationInformation()
method_1_1296()
getImplementationInformation()
List<String>
getLastDebugMessages()
method_1_1297()
getLastDebugMessages()
boolean
isDebuggingEnabled()
method_1_1304()
isDebuggingEnabled()
String
getVendor()
method_1_1302()
getVendor()
String
getBackendName()
method_1_1294()
getBackendName()
String
getVersion()
method_1_1303()
getVersion()
String
getRenderer()
method_1_1300()
getRenderer()
int
getMaxTextureSize()
method_1_1299()
getMaxTextureSize()
int
getUniformOffsetAlignment()
method_1_1301()
getUniformOffsetAlignment()
CompiledRenderPipeline
precompilePipeline(RenderPipeline pipeline, ShaderSource shaderSource)
method_1_1306(RenderPipeline arg0, class_12289 arg1)
precompilePipeline(RenderPipeline pipeline, ShaderSourceGetter sourceGetter)
void
clearPipelineCache()
method_1_1284()
clearPipelineCache()
List<String>
getEnabledExtensions()
method_1_1295()
getEnabledExtensions()
int
getMaxSupportedAnisotropy()
method_1_1298()
getMaxSupportedAnisotropy()
void
close()
method_1_1285()
close()
void
setVsync(boolean enabled)
method_1_1308(boolean arg0)
setVsync(boolean vsync)
void
presentFrame()
method_1_1307()
presentFrame()
boolean
isZZeroToOne()
method_1_1305()
isZZeroToOne()