| public com.mojang.serialization.MapCodec<WallBlock> |
| codec() |
| method_53969() |
| getCodec() |
|
| private Function<BlockState, VoxelShape> |
| makeShapes(float postHeight, float wallTop) |
| method_24420(float arg0, float arg1) |
| createShapeFunction(float tallHeight, float lowHeight) |
|
| protected VoxelShape |
|
| protected VoxelShape |
|
| protected boolean |
|
| private boolean |
|
| public BlockState |
|
| protected BlockState |
| updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) |
| method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) |
| getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
|
| private static boolean |
|
| private static boolean |
|
| private BlockState |
|
| private BlockState |
| sideUpdate(LevelReader level, BlockPos pos, BlockState state, BlockPos neighbourPos, BlockState neighbour, Direction direction) |
| method_24423(class_4538 arg0, class_2338 arg1, class_2680 arg2, class_2338 arg3, class_2680 arg4, class_2350 arg5) |
| getStateWithNeighbor(WorldView world, BlockPos pos, BlockState state, BlockPos neighborPos, BlockState neighborState, Direction direction) |
|
| private BlockState |
| updateShape(LevelReader level, BlockState state, BlockPos topPos, BlockState topNeighbour, boolean north, boolean east, boolean south, boolean west) |
| method_24422(class_4538 arg0, class_2680 arg1, class_2338 arg2, class_2680 arg3, boolean arg4, boolean arg5, boolean arg6, boolean arg7) |
| getStateWith(WorldView world, BlockState state, BlockPos pos, BlockState aboveState, boolean north, boolean east, boolean south, boolean west) |
|
| private boolean |
|
| private BlockState |
| updateSides(BlockState state, boolean northConnection, boolean eastConnection, boolean southConnection, boolean westConnection, VoxelShape aboveShape) |
| method_24425(class_2680 arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4, class_265 arg5) |
| getStateWith(BlockState state, boolean north, boolean east, boolean south, boolean west, VoxelShape aboveShape) |
|
| private WallShape |
|
| protected FluidState |
|
| protected boolean |
|
| protected void |
|
| protected BlockState |
|
| protected BlockState |
|
| private static VoxelShape |
|