net.minecraft.block

public class PistonHeadBlock

extends FacingBlock

All mapped superinterfaces:

ToggleableFeature, ItemConvertible

net.minecraft.world.level.block.piston.PistonHeadBlock
net.minecraft.class_2671
net.minecraft.block.PistonHeadBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<PistonHeadBlock>
CODEC
field_46531
CODEC
public static final EnumProperty<PistonType>
TYPE
field_12224
TYPE
public static final BooleanProperty
SHORT
field_12227
SHORT
public static final int
PLATFORM_THICKNESS
field_55825
field_55825
private static final VoxelShape
SHAPE_PLATFORM
field_55826
BASE_SHAPE
private static final Map<Direction, VoxelShape>
SHAPES_SHORT
field_55827
SHORT_SHAPES
private static final Map<Direction, VoxelShape>
SHAPES
field_55828
LONG_SHAPES

Constructor summary

ModifierConstructor
public (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
protected com.mojang.serialization.MapCodec<PistonHeadBlock>
codec()
method_53969()
getCodec()
protected boolean
useShapeForLightOcclusion(BlockState state)
method_9526(class_2680 arg0)
hasSidedTransparency(BlockState arg0)
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
private boolean
isFittingBase(BlockState armState, BlockState potentialBase)
method_26980(class_2680 arg0, class_2680 arg1)
isAttached(BlockState headState, BlockState pistonState)
public BlockState
playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
protected void
affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected boolean
canSurvive(BlockState state, LevelReader level, BlockPos pos)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected void
neighborChanged(BlockState state, Level level, BlockPos pos, Block block, Orientation orientation, boolean movedByPiston)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
protected ItemStack
getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData)
method_9574(class_4538 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
getPickStack(WorldView arg0, BlockPos arg1, BlockState arg2, boolean arg3)
protected BlockState
rotate(BlockState state, Rotation rotation)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
mirror(BlockState state, Mirror mirror)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
isPathfindable(BlockState state, PathComputationType type)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)