History - net.minecraft.block.PistonHeadBlock
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
com.mojang.serialization.MapCodec<PistonHeadBlock>: CODEC, field_46531, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<PistonHeadBlock> (): codec, method_53969, getCodec
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.level.block.piston.PistonHeadBlock
net.minecraft.class_2671
net.minecraft.block.PistonHeadBlock
Fields
com.mojang.serialization.MapCodec<PistonHeadBlock>: CODEC, field_46531, CODEC
EnumProperty<PistonType>: TYPE, field_12224, TYPE
BooleanProperty: SHORT, field_12227, SHORT
int: PLATFORM_THICKNESS, field_55825, field_55825
VoxelShape: SHAPE_PLATFORM, field_55826, BASE_SHAPE
Map<Direction, VoxelShape>: SHAPES_SHORT, field_55827, SHORT_SHAPES
Map<Direction, VoxelShape>: SHAPES, field_55828, LONG_SHAPES
Constructors
Methods
com.mojang.serialization.MapCodec<PistonHeadBlock> (): codec, method_53969, getCodec
boolean (BlockState): useShapeForLightOcclusion, method_9526, hasSidedTransparency
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape
boolean (BlockState, BlockState): isFittingBase, method_26980, isAttached
BlockState (World, BlockPos, BlockState, PlayerEntity): playerWillDestroy, method_9576, onBreak
void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, method_66388, onStateReplaced
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate
boolean (BlockState, WorldView, BlockPos): canSurvive, method_9558, canPlaceAt
void (BlockState, World, BlockPos, Block, WireOrientation, boolean): neighborChanged, method_9612, neighborUpdate
ItemStack (WorldView, BlockPos, BlockState, boolean): getCloneItemStack, method_9574, getPickStack
BlockState (BlockState, BlockRotation): rotate, method_9598, rotate
BlockState (BlockState, BlockMirror): mirror, method_9569, mirror
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties
boolean (BlockState, NavigationType): isPathfindable, method_9516, canPathfindThrough