net.minecraft.block

public class BarrierBlock

extends Block implements Waterloggable

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, Waterloggable, FluidDrainable, FluidFillable

net.minecraft.world.level.block.BarrierBlock
net.minecraft.class_2213
net.minecraft.block.BarrierBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<BarrierBlock>
CODEC
field_46266
CODEC
public static final BooleanProperty
WATERLOGGED
field_45144
WATERLOGGED

Constructor summary

ModifierConstructor
protected (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<BarrierBlock>
codec()
method_53969()
getCodec()
protected boolean
propagatesSkylightDown(BlockState state)
method_9579(class_2680 arg0)
isTransparent(BlockState arg0)
protected BlockRenderType
getRenderShape(BlockState state)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
protected float
getShadeBrightness(BlockState state, BlockGetter level, BlockPos pos)
method_9575(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getAmbientOcclusionLightLevel(BlockState arg0, BlockView arg1, BlockPos arg2)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected FluidState
getFluidState(BlockState state)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
public BlockState
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public ItemStack
pickupBlock(LivingEntity user, LevelAccessor level, BlockPos pos, BlockState state)
method_9700(class_1309 arg0, class_1936 arg1, class_2338 arg2, class_2680 arg3)
tryDrainFluid(LivingEntity arg0, WorldAccess arg1, BlockPos arg2, BlockState arg3)
public boolean
canPlaceLiquid(LivingEntity user, BlockGetter level, BlockPos pos, BlockState state, Fluid type)
method_10310(class_1309 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, class_3611 arg4)
canFillWithFluid(LivingEntity arg0, BlockView arg1, BlockPos arg2, BlockState arg3, Fluid arg4)