History - net.minecraft.block.BarrierBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

com.mojang.serialization.MapCodec<BarrierBlock>: CODEC, field_46266, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<BarrierBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.BarrierBlock

net.minecraft.class_2213

net.minecraft.block.BarrierBlock

Fields

com.mojang.serialization.MapCodec<BarrierBlock>: CODEC, field_46266, CODEC

BooleanProperty: WATERLOGGED, field_45144, WATERLOGGED

Constructors

(AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<BarrierBlock> (): codec, method_53969, getCodec

boolean (BlockState): propagatesSkylightDown, method_9579, isTransparent

BlockRenderType (BlockState): getRenderShape, method_9604, getRenderType

float (BlockState, BlockView, BlockPos): getShadeBrightness, method_9575, getAmbientOcclusionLightLevel

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate

FluidState (BlockState): getFluidState, method_9545, getFluidState

BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties

ItemStack (LivingEntity, WorldAccess, BlockPos, BlockState): pickupBlock, method_9700, tryDrainFluid

boolean (LivingEntity, BlockView, BlockPos, BlockState, Fluid): canPlaceLiquid, method_10310, canFillWithFluid