| protected abstract void |
| render(ChunkSectionLayer layer, RenderPass renderPass, GpuBuffer defaultIndexBuffer, IndexType defaultIndexType, boolean improvedFog, boolean wireframe, OitStage oitStage) |
| method_1_9333(class_11515 arg0, class_1_1317 arg1, class_1_1211 arg2, class_5595 arg3, boolean arg4, boolean arg5, class_1_1153 arg6) |
| drawInternal(BlockRenderLayer arg0, RenderPass arg1, GpuBuffer arg2, IndexType arg3, boolean arg4, boolean arg5, OitStage arg6) |
|
| public void |
| renderGroup(ChunkSectionLayerGroup group, RenderPass renderPass, GpuSampler sampler, GpuTextureView atlas, ChunkSectionsToRender$ImprovedFogTextures improvedFogTextures, boolean wireframe) |
| method_1_7510(class_11531 arg0, class_1_1317 arg1, class_12137 arg2, class_1_1330 arg3, class_11532$class_1_1722 arg4, boolean arg5) |
| draw(BlockRenderLayerGroup blockRenderLayerGroup, RenderPass pass, GpuSampler terrainSampler, GpuTextureView terrainTextureView, SectionRenderState$SkyAndClouds skyAndClouds, boolean arg5) |
|
| public void |
| renderLayers(ChunkSectionLayer[] layers, GpuSampler sampler, RenderPass renderPass, GpuTextureView atlas, GpuTextureView lightmap, ChunkSectionsToRender$ImprovedFogTextures improvedFogTextures, boolean wireframe, OitStage oitStage) |
| method_1_7511(class_11515[] arg0, class_12137 arg1, class_1_1317 arg2, class_1_1330 arg3, class_1_1330 arg4, class_11532$class_1_1722 arg5, boolean arg6, class_1_1153 arg7) |
| draw(BlockRenderLayer[] blockRenderLayers, GpuSampler terrainSampler, RenderPass pass, GpuTextureView terrainTextureView, GpuTextureView lightmapTextureView, SectionRenderState$SkyAndClouds skyAndClouds, boolean arg6, OitStage arg7) |
|
| private static String |
|