History - net.minecraft.client.render.SectionRenderState

26.4-snapshot-7

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26.4-snapshot-6

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26.4-snapshot-5

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void (BlockRenderLayer, RenderPass, GpuBuffer, IndexType, boolean, RenderPipeline, RenderPipeline): render, method_1_9333, drawInternal

void (BlockRenderLayer[], GpuSampler, RenderPass, GpuTextureView, GpuTextureView, SectionRenderState$SkyAndClouds, RenderPipeline, RenderPipeline): renderLayers, method_1_7511, draw

void (BlockRenderLayer, RenderPass, GpuBuffer, IndexType, boolean, boolean, OitStage): render, method_1_9333, drawInternal

void (BlockRenderLayer[], GpuSampler, RenderPass, GpuTextureView, GpuTextureView, SectionRenderState$SkyAndClouds, boolean, OitStage): renderLayers, method_1_7511, draw

26.4-snapshot-4

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26.4-snapshot-3

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26.4-snapshot-2

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void (BlockRenderLayer, RenderPass, GpuBuffer, IndexType, RenderPipeline, RenderPipeline): render, method_1_9333, drawInternal

void (BlockRenderLayerGroup, RenderPass, GpuSampler, GpuTextureView, boolean): renderGroup, method_1_7510, draw

void (GpuSampler, OitStage, OitRenderPasses$TextureSet, GpuTextureView, GpuTextureView): renderOit, method_1_7512, draw

void (BlockRenderLayer[], GpuSampler, RenderPass, GpuTextureView, GpuTextureView, RenderPipeline, RenderPipeline): renderLayers, method_1_7511, draw

String (): lambda$renderOit$0, method_1_7509, method_1_7509

void (BlockRenderLayer, RenderPass, GpuBuffer, IndexType, boolean, RenderPipeline, RenderPipeline): render, method_1_9333, drawInternal

void (BlockRenderLayerGroup, RenderPass, GpuSampler, GpuTextureView, SectionRenderState$SkyAndClouds, boolean): renderGroup, method_1_7510, draw

void (BlockRenderLayer[], GpuSampler, RenderPass, GpuTextureView, GpuTextureView, SectionRenderState$SkyAndClouds, RenderPipeline, RenderPipeline): renderLayers, method_1_7511, draw

26.4-snapshot-1

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26.3

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Fields

GpuTextureView: textureView, comp_5192, textureView

EnumMap<BlockRenderLayer, it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<List<RenderPass$RenderObject<GpuBufferSlice[]>>>>: drawGroupsPerLayer, comp_4402, drawGroupsPerLayer

int: maxIndicesRequired, comp_4403, maxIndicesRequired

int: maxIndicesRequired, field_1_9675, maxIndexCount

GpuBufferSlice[]: chunkSectionInfos, comp_5193, chunkSectionInfos

GpuBufferSlice: terrainTransformUBO, field_1_9676, terrainUniform

Constructors

(GpuTextureView, EnumMap<BlockRenderLayer, it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<List<RenderPass$RenderObject<GpuBufferSlice[]>>>>, int, GpuBufferSlice[])

(GpuBufferSlice, int)

Methods

void (BlockRenderLayerGroup, GpuSampler): renderGroup, method_72170, renderSection

GpuTextureView (): textureView, comp_5192, textureView

EnumMap<BlockRenderLayer, it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<List<RenderPass$RenderObject<GpuBufferSlice[]>>>> (): drawGroupsPerLayer, comp_4402, drawGroupsPerLayer

int (): maxIndicesRequired, comp_4403, maxIndicesRequired

GpuBufferSlice[] (): chunkSectionInfos, comp_5193, chunkSectionInfos

String (BlockRenderLayerGroup): lambda$renderGroup$0, method_72171, method_72171

void (BlockRenderLayer, RenderPass, GpuBuffer, IndexType, RenderPipeline, RenderPipeline): render, method_1_9333, drawInternal

void (BlockRenderLayerGroup, RenderPass, GpuSampler, GpuTextureView, boolean): renderGroup, method_1_7510, draw

void (GpuSampler, OitStage, OitRenderPasses$TextureSet, GpuTextureView, GpuTextureView): renderOit, method_1_7512, draw

void (BlockRenderLayer[], GpuSampler, RenderPass, GpuTextureView, GpuTextureView, RenderPipeline, RenderPipeline): renderLayers, method_1_7511, draw

String (BlockRenderLayer): lambda$renderLayers$0, method_1_7508, method_1_7508

String (): lambda$renderOit$0, method_1_7509, method_1_7509

26.2

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26.1.2

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26.1.1

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26.1

Names

Fields

EnumMap<BlockRenderLayer, List<RenderPass$RenderObject<GpuBufferSlice[]>>>: drawsPerLayer, comp_4402, drawsPerLayer

EnumMap<BlockRenderLayer, it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<List<RenderPass$RenderObject<GpuBufferSlice[]>>>>: drawGroupsPerLayer, comp_4402, drawGroupsPerLayer

Constructors

Methods

EnumMap<BlockRenderLayer, List<RenderPass$RenderObject<GpuBufferSlice[]>>> (): drawsPerLayer, comp_4402, drawsPerLayer

EnumMap<BlockRenderLayer, it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<List<RenderPass$RenderObject<GpuBufferSlice[]>>>> (): drawGroupsPerLayer, comp_4402, drawGroupsPerLayer

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.chunk.ChunkSectionsToRender

net.minecraft.class_11532

net.minecraft.client.render.SectionRenderState

Fields

GpuTextureView: textureView, comp_5192, textureView

EnumMap<BlockRenderLayer, List<RenderPass$RenderObject<GpuBufferSlice[]>>>: drawsPerLayer, comp_4402, drawsPerLayer

int: maxIndicesRequired, comp_4403, maxIndicesRequired

GpuBufferSlice[]: chunkSectionInfos, comp_5193, chunkSectionInfos

Constructors

(GpuTextureView, EnumMap<BlockRenderLayer, List<RenderPass$RenderObject<GpuBufferSlice[]>>>, int, GpuBufferSlice[])

Methods

void (BlockRenderLayerGroup, GpuSampler): renderGroup, method_72170, renderSection

GpuTextureView (): textureView, comp_5192, textureView

EnumMap<BlockRenderLayer, List<RenderPass$RenderObject<GpuBufferSlice[]>>> (): drawsPerLayer, comp_4402, drawsPerLayer

int (): maxIndicesRequired, comp_4403, maxIndicesRequired

GpuBufferSlice[] (): chunkSectionInfos, comp_5193, chunkSectionInfos

String (BlockRenderLayerGroup): lambda$renderGroup$0, method_72171, method_72171