| public static ByteBuffer |
|
| private static ByteBuffer |
|
| public static void |
| writeAsPNG(Path dir, String prefix, GpuTexture texture, int maxMipLevel, IntUnaryOperator pixelModifier) |
| method_1_8490(Path arg0, String arg1, class_1_1318 arg2, int arg3, IntUnaryOperator arg4) |
| saveTexture(Path directory, String filePrefix, GpuTexture texture, int scales, IntUnaryOperator colorFunction) |
|
| public static Path |
| getDebugTexturePath(Path root) |
| method_1_8482(Path arg0) |
| getDebugTexturesDir(Path gameRoot) |
|
| public static Path |
| getDebugTexturePath() |
| method_1_8481() |
| getDebugTexturesDir() |
|
| public static void |
|
| public static void |
|
| private static int |
| pack(int x, int y, int width) |
| method_1_8486(int arg0, int arg1, int arg2) |
| packPixelPos(int x, int y, int width) |
|
| private static int |
| x(int packed, int width) |
| method_1_8491(int arg0, int arg1) |
| unpackX(int packed, int width) |
|
| private static int |
| y(int packed, int width) |
| method_1_8492(int arg0, int arg1) |
| unpackY(int packed, int width) |
|
| private static void |
|
| private static void |
| lambda$writeAsPNG$1(GpuBuffer arg0, int arg1, GpuTexture arg2, IntUnaryOperator arg3, Path arg4, String arg5) |
| method_1_8484(class_1_1211 arg0, int arg1, class_1_1318 arg2, IntUnaryOperator arg3, Path arg4, String arg5) |
| method_1_8484(GpuBuffer arg0, int arg1, GpuTexture arg2, IntUnaryOperator arg3, Path arg4, String arg5) |
|
| private static String |
| lambda$writeAsPNG$0() |
| method_1_8483() |
| method_1_8483() |
|