History - net.minecraft.client.texture.ImageHelper

26.3-pre-2

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26.3-pre-1

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26.3-snapshot-10

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26.3-snapshot-9

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26.3-snapshot-8

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26.3-snapshot-7

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26.3-snapshot-6

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26.3-snapshot-5

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26.3-snapshot-4

Names

com.mojang.blaze3d.platform.TextureUtil

net.minecraft.class_1_1306

com.mojang.blaze3d.platform.TextureUtil

net.minecraft.client.texture.ImageHelper

Fields

org.slf4j.Logger: LOGGER

org.slf4j.Logger: LOGGER, field_1_8801, LOGGER

int: MIN_MIPMAP_LEVEL

int: MIN_MIPMAP_LEVEL, field_1_8802, field_1_8802

int: DEFAULT_IMAGE_BUFFER_SIZE

int: DEFAULT_IMAGE_BUFFER_SIZE, field_1_8799, DEFAULT_BUFFER_SIZE

int[][]: DIRECTIONS

int[][]: DIRECTIONS, field_1_8800, CARDINAL_OFFSETS

Constructors

Methods

ByteBuffer (InputStream): readResource

ByteBuffer (InputStream): readResource, method_1_8487, readAll

ByteBuffer (ReadableByteChannel, int): readResource, readResource, readResource

ByteBuffer (ReadableByteChannel, int): readResource, method_1_8488, readAll

Path (Path): getDebugTexturePath, getDebugTexturePath, getDebugTexturePath

Path (Path): getDebugTexturePath, method_1_8482, getDebugTexturesDir

Path (): getDebugTexturePath

Path (): getDebugTexturePath, method_1_8481, getDebugTexturesDir

void (NativeImage): solidify

void (NativeImage): solidify, method_1_8489, recolorTransparentPixels

void (NativeImage): fillEmptyAreasWithDarkColor

void (NativeImage): fillEmptyAreasWithDarkColor, method_1_8480, recolorTransparentPixelsDark

int (int, int, int): pack

int (int, int, int): pack, method_1_8486, packPixelPos

int (int, int): x

int (int, int): x, method_1_8491, unpackX

int (int, int): y

int (int, int): y, method_1_8492, unpackY

void (AtomicInteger, int, Runnable): lambda$writeAsPNG$2

void (AtomicInteger, int, Runnable): lambda$writeAsPNG$2, method_1_8485, method_1_8485

String (): lambda$writeAsPNG$0

String (): lambda$writeAsPNG$0, method_1_8483, method_1_8483

void (Path, String, GpuTexture, int, IntUnaryOperator): writeAsPNG, writeAsPNG, writeAsPNG

void (Path, String, GpuTexture, int, IntUnaryOperator): writeAsPNG, method_1_8490, saveTexture

void (GpuBuffer, int, GpuTexture, IntUnaryOperator, Path, String): lambda$writeAsPNG$1

void (GpuBuffer, int, GpuTexture, IntUnaryOperator, Path, String): lambda$writeAsPNG$1, method_1_8484, method_1_8484

26.3-snapshot-3

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void (Path, String, GpuTexture, int, IntUnaryOperator): writeAsPNG, writeAsPNG, writeAsPNG

void (GpuBuffer, int, GpuTexture, IntUnaryOperator, Path, String): lambda$writeAsPNG$1

void (Path, String, GpuTexture, int, IntUnaryOperator): writeAsPNG, writeAsPNG, writeAsPNG

void (GpuBuffer, int, GpuTexture, IntUnaryOperator, Path, String): lambda$writeAsPNG$1

26.3-snapshot-2

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26.3-snapshot-1

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26.2

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void (AtomicInteger, int, Runnable): lambda$writeAsPNG$2

void (AtomicInteger, int, Runnable): lambda$writeAsPNG$6

void (CommandEncoder, GpuBuffer, GpuTexture, int, IntUnaryOperator, Path, String): lambda$writeAsPNG$1

int (ByteBuffer, int): lambda$writeAsPNG$5

int (ByteBuffer, int): lambda$writeAsPNG$4

int (ByteBuffer, int): lambda$writeAsPNG$3

int (ByteBuffer, int): lambda$writeAsPNG$2

void (GpuBuffer, int, GpuTexture, IntUnaryOperator, Path, String): lambda$writeAsPNG$1

26.1.2

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26.1.1

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26.1

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ByteBuffer (InputStream): readResource, readResource, readResource

ByteBuffer (InputStream): readResource

void (NativeImage): solidify, solidify, solidify

void (NativeImage): solidify

void (NativeImage): fillEmptyAreasWithDarkColor, fillEmptyAreasWithDarkColor, fillEmptyAreasWithDarkColor

void (NativeImage): fillEmptyAreasWithDarkColor

int (int, int, int): pack, pack, pack

int (int, int, int): pack

int (int, int): x, x, x

int (int, int): x

int (int, int): y, y, y

int (int, int): y

void (AtomicInteger, int, Runnable): lambda$writeAsPNG$2

void (CommandEncoder, GpuBuffer, int, GpuTexture, IntUnaryOperator, Path, String): lambda$writeAsPNG$1

void (AtomicInteger, int, Runnable): lambda$writeAsPNG$6

void (CommandEncoder, GpuBuffer, GpuTexture, int, IntUnaryOperator, Path, String): lambda$writeAsPNG$1

int (ByteBuffer, int): lambda$writeAsPNG$5

int (ByteBuffer, int): lambda$writeAsPNG$4

int (ByteBuffer, int): lambda$writeAsPNG$3

int (ByteBuffer, int): lambda$writeAsPNG$2

1.21.11_unobfuscated

Names

com.mojang.blaze3d.platform.TextureUtil

com.mojang.blaze3d.platform.TextureUtil

com.mojang.blaze3d.platform.TextureUtil

Fields

org.slf4j.Logger: LOGGER

int: MIN_MIPMAP_LEVEL

int: DEFAULT_IMAGE_BUFFER_SIZE

int[][]: DIRECTIONS

Constructors

()

Methods

ByteBuffer (InputStream): readResource, readResource, readResource

ByteBuffer (ReadableByteChannel, int): readResource, readResource, readResource

void (Path, String, GpuTexture, int, IntUnaryOperator): writeAsPNG, writeAsPNG, writeAsPNG

Path (Path): getDebugTexturePath, getDebugTexturePath, getDebugTexturePath

Path (): getDebugTexturePath

void (NativeImage): solidify, solidify, solidify

void (NativeImage): fillEmptyAreasWithDarkColor, fillEmptyAreasWithDarkColor, fillEmptyAreasWithDarkColor

int (int, int, int): pack, pack, pack

int (int, int): x, x, x

int (int, int): y, y, y

void (AtomicInteger, int, Runnable): lambda$writeAsPNG$2

void (CommandEncoder, GpuBuffer, int, GpuTexture, IntUnaryOperator, Path, String): lambda$writeAsPNG$1

String (): lambda$writeAsPNG$0