| private final GlBackend |
| device |
| field_1_7976 |
| backend |
|
| private final GlShaderProgram |
| program |
| field_1_7978 |
| shaderProgram |
|
| private final VertexArray |
| vertexArray |
| field_1_9492 |
| vertexArray |
|
| private final int |
| primitiveTopology |
| field_1_9489 |
| glDrawMode |
|
| private final boolean |
|
| private final int |
| polygonMode |
| field_1_9488 |
| glPolygonMode |
|
| private final boolean |
| depthEnabled |
| field_1_9482 |
| hasDepth |
|
| private final int |
| depthFunc |
| field_1_9483 |
| glDepthTest |
|
| private final boolean |
| writeDepth |
| field_1_9493 |
| writeDepth |
|
| private final float |
| depthBiasConstant |
| field_1_9480 |
| depthBiasConstant |
|
| private final float |
| depthBiasScaleFactor |
| field_1_9481 |
| depthBiasScaleFactor |
|
| private final int[] |
| writeMasks |
| field_1_9494 |
| colorTargetStates |
|
| private final boolean[] |
| blendEnabled |
| field_1_9478 |
| hasBlend |
|
| private final int |
| srcRgb |
| field_1_9491 |
| glColorSourceFactor |
|
| private final int |
| dstRgb |
| field_1_9485 |
| glColorDestFactor |
|
| private final int |
| modeRgb |
| field_1_9487 |
| glColorOp |
|
| private final int |
| srcAlpha |
| field_1_9490 |
| glAlphaSourceFactor |
|
| private final int |
| dstAlpha |
| field_1_9484 |
| glAlphaDestFactor |
|
| private final int |
| modeAlpha |
| field_1_9486 |
| glAlphaOp |
|
| private boolean |
| closed |
| field_1_7975 |
| closed |
|