| private void |
| advance(float ticks, int interpolationSteps) |
| method_1_8854(float arg0, int arg1) |
| updateTimes(float entityMotionRate, int lerpDuration) |
|
| private void |
| reset() |
| method_1_8857() |
| clear() |
|
| public void |
|
| public void |
| addRotation(float yRot, float xRot) |
| method_1_7636(float arg0, float arg1) |
| turn(float arg0, float arg1) |
|
| private void |
| setStartingPoint(Vec3 position, float yRot, float xRot) |
| method_1_8858(class_243 arg0, float arg1, float arg2) |
| teleport(Vec3d pos, float yaw, float pitch) |
|
| private void |
| addStep(Vec3 position, float yRot, float xRot, int interpolationSteps) |
| method_1_8853(class_243 arg0, float arg1, float arg2, int arg3) |
| addMotionStep(Vec3d pos, float yaw, float pitch, int lerpDuration) |
|
| private void |
| addSteps(PositionPath position, float yRot, float xRot, int interpolationSteps) |
| method_1_8149(class_1_1198 arg0, float arg1, float arg2, int arg3) |
| setMotionPath(MotionPath motion, float yaw, float pitch, int lerpDuration) |
|
| private static int |
|
| private EntityStance |
| getNewPositionAndRotation() |
| method_1_8856() |
| getInterpolatedStance() |
|