net.minecraft.network.packet.c2s.play

public class ClientStatusC2SPacket

implements Packet<ServerPlayPacketListener>

net.minecraft.network.protocol.game.ServerboundClientCommandPacket
net.minecraft.class_2799
net.minecraft.network.packet.c2s.play.ClientStatusC2SPacket

Field summary

Modifier and TypeField
public static final PacketCodec<PacketByteBuf, ClientStatusC2SPacket>
STREAM_CODEC
field_48184
CODEC
private final ClientStatusC2SPacket$Mode
action
field_12773
mode

Constructor summary

ModifierConstructor
public (ClientStatusC2SPacket$Mode mode)
private (PacketByteBuf buf)

Method summary

Modifier and TypeMethod
private void
write(FriendlyByteBuf output)
method_55968(class_2540 arg0)
write(PacketByteBuf buf)
public PacketType<ClientStatusC2SPacket>
type()
method_65080()
getPacketType()
public void
handle(ServerGamePacketListener listener)
method_12120(class_2792 arg0)
apply(ServerPlayPacketListener arg0)
public ClientStatusC2SPacket$Mode
getAction()
method_12119()
getMode()
public void
handle(PacketListener listener)
method_65081(class_2547 arg0)
apply(PacketListener arg0)