net.minecraft.loot.context

public class LootContext$Builder

net.minecraft.world.level.storage.loot.LootContext$Builder
net.minecraft.class_47$class_48
net.minecraft.loot.context.LootContext$Builder

Field summary

Modifier and TypeField
private final LootWorldContext
params
field_44882
worldContext
private Random
random
field_934
random

Constructor summary

ModifierConstructor
public (LootWorldContext worldContext)

Method summary

Modifier and TypeMethod
public LootContext$Builder
withOptionalRandomSeed(long seed)
method_304(long arg0)
random(long seed)
public LootContext$Builder
withOptionalRandomSource(RandomSource randomSource)
method_60568(class_5819 arg0)
random(Random random)
public ServerWorld
getLevel()
method_313()
getWorld()
public LootContext
create(Optional<Identifier> randomSequenceKey)
method_309(Optional<class_2960> arg0)
build(Optional<Identifier> randomId)
private static Optional
lambda$create$0(Optional arg0, MinecraftServer arg1)
method_53266(Optional arg0, MinecraftServer arg1)
method_53266(Optional arg0, MinecraftServer arg1)