net.minecraft.data.loottable.vanilla

public class VanillaChestLootTableGenerator

implements LootTableGenerator

net.minecraft.data.loot.packs.VanillaChestLoot
net.minecraft.class_2432
net.minecraft.data.loottable.vanilla.VanillaChestLootTableGenerator

Field summary

Modifier and TypeField
private final LootTableGenerator$Output
output
field_1_8562
field_1_8562
private final RegistryEntryLookup<Biome>
biomes
field_1_8559
field_1_8559
private final RegistryEntryLookup<Enchantment>
enchantments
field_1_8560
field_1_8560
private final RegistryEntryLookup<Instrument>
instruments
field_1_8561
field_1_8561

Constructor summary

ModifierConstructor
public (LootTableGenerator$Output output)

Method summary

Modifier and TypeMethod
public void
run()
method_1_7738()
accept()
public void
spawnerLootTables()
method_55304()
acceptTrialSpawnerTables()
public LootTable$Builder
shipwreckSupplyLootTable()
method_48499()
createShipwreckSupplyChestTableBuilder()
public LootTable$Builder
shipwreckMapLootTable()
method_48500()
createShipwreckMapChestTableBuilder()
public LootTable$Builder
bastionHoglinStableLootTable()
method_48501()
createBastionHoglinStableChestTableBuilder()
public LootTable$Builder
bastionBridgeLootTable()
method_48502()
createBastionBridgeChestTableBuilder()
public LootTable$Builder
endCityTreasureLootTable()
method_48503()
createEndCityTreasureChestTableBuilder()
public LootTable$Builder
netherBridgeLootTable()
method_48504()
createNetherBridgeChestTableBuilder()
public LootTable$Builder
bastionTreasureLootTable()
method_48505()
createBastionTreasureChestTableBuilder()
public LootTable$Builder
bastionOtherLootTable()
method_48506()
createBastionOtherChestTableBuilder()
public LootTable$Builder
woodlandMansionLootTable()
method_48507()
createWoodlandMansionChestTableBuilder()
public LootTable$Builder
strongholdLibraryLootTable()
method_48508()
createStrongholdLibraryChestTableBuilder()
public LootTable$Builder
strongholdCorridorLootTable()
method_48509()
createStrongholdCorridorChestTableBuilder()
public LootTable$Builder
ancientCityLootTable()
method_48510()
createAncientCityChestTableBuilder()
public LootTable$Builder
jungleTempleLootTable()
method_48511()
createJungleTempleChestTableBuilder()
public LootTable$Builder
shipwreckTreasureLootTable()
method_48512()
createShipwreckTreasureChestTableBuilder()
public LootTable$Builder
pillagerOutpostLootTable()
method_48513()
createPillagerOutpostChestTableBuilder()
public LootTable$Builder
desertPyramidLootTable()
method_48514()
createDesertPyramidChestTableBuilder()
private void
abandonedCampLootTables()
method_1_6728()
acceptAbandonedCampTables()