History - net.minecraft.data.loottable.vanilla.VanillaChestLootTableGenerator
26.3-snapshot-3
Names
Fields
RegistryWrapper$WrapperLookup: registries, comp_2787, registries
LootTableGenerator$Output: output, field_1_8562, field_1_8562
RegistryEntryLookup<Biome>: biomes, field_1_8559, field_1_8559
RegistryEntryLookup<Enchantment>: enchantments, field_1_8560, field_1_8560
RegistryEntryLookup<Instrument>: instruments, field_1_8561, field_1_8561
Constructors
(RegistryWrapper$WrapperLookup)
Methods
void (BiConsumer<RegistryKey<LootTable>, LootTable$Builder>): generate, method_10399, accept
void (BiConsumer<RegistryKey<LootTable>, LootTable$Builder>): spawnerLootTables, method_55304, acceptTrialSpawnerTables
RegistryWrapper$WrapperLookup (): registries, comp_2787, registries
void (BiConsumer<RegistryKey<LootTable>, LootTable$Builder>): abandonedCampLootTables, method_1_6728, acceptAbandonedCampTables
void (): run, method_1_7738, accept
void (): spawnerLootTables, method_55304, acceptTrialSpawnerTables
void (): abandonedCampLootTables, method_1_6728, acceptAbandonedCampTables
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
void (BiConsumer<RegistryKey<LootTable>, LootTable$Builder>): abandonedCampLootTables, method_1_6728, acceptAbandonedCampTables
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.data.loot.packs.VanillaChestLoot
net.minecraft.class_2432
net.minecraft.data.loottable.vanilla.VanillaChestLootTableGenerator
Fields
RegistryWrapper$WrapperLookup: registries, comp_2787, registries
Constructors
(RegistryWrapper$WrapperLookup)
Methods
void (BiConsumer<RegistryKey<LootTable>, LootTable$Builder>): generate, method_10399, accept
void (BiConsumer<RegistryKey<LootTable>, LootTable$Builder>): spawnerLootTables, method_55304, acceptTrialSpawnerTables
LootTable$Builder (): shipwreckSupplyLootTable, method_48499, createShipwreckSupplyChestTableBuilder
LootTable$Builder (): shipwreckMapLootTable, method_48500, createShipwreckMapChestTableBuilder
LootTable$Builder (): bastionHoglinStableLootTable, method_48501, createBastionHoglinStableChestTableBuilder
LootTable$Builder (): bastionBridgeLootTable, method_48502, createBastionBridgeChestTableBuilder
LootTable$Builder (): endCityTreasureLootTable, method_48503, createEndCityTreasureChestTableBuilder
LootTable$Builder (): netherBridgeLootTable, method_48504, createNetherBridgeChestTableBuilder
LootTable$Builder (): bastionTreasureLootTable, method_48505, createBastionTreasureChestTableBuilder
LootTable$Builder (): bastionOtherLootTable, method_48506, createBastionOtherChestTableBuilder
LootTable$Builder (): woodlandMansionLootTable, method_48507, createWoodlandMansionChestTableBuilder
LootTable$Builder (): strongholdLibraryLootTable, method_48508, createStrongholdLibraryChestTableBuilder
LootTable$Builder (): strongholdCorridorLootTable, method_48509, createStrongholdCorridorChestTableBuilder
LootTable$Builder (): ancientCityLootTable, method_48510, createAncientCityChestTableBuilder
LootTable$Builder (): jungleTempleLootTable, method_48511, createJungleTempleChestTableBuilder
LootTable$Builder (): shipwreckTreasureLootTable, method_48512, createShipwreckTreasureChestTableBuilder
LootTable$Builder (): pillagerOutpostLootTable, method_48513, createPillagerOutpostChestTableBuilder
LootTable$Builder (): desertPyramidLootTable, method_48514, createDesertPyramidChestTableBuilder
RegistryWrapper$WrapperLookup (): registries, comp_2787, registries