net.minecraft.block

public class RespawnAnchorBlock

extends Block

All mapped superinterfaces:

ToggleableFeature, ItemConvertible

net.minecraft.world.level.block.RespawnAnchorBlock
net.minecraft.class_4969
net.minecraft.block.RespawnAnchorBlock

Field summary

Modifier and TypeField
public static final int
MIN_CHARGES
field_31231
NO_CHARGES
public static final int
MAX_CHARGES
field_31232
MAX_CHARGES
public static final IntProperty
CHARGE
field_23153
CHARGES
private static final com.google.common.collect.ImmutableList<Vec3i>
RESPAWN_HORIZONTAL_OFFSETS
field_26442
VALID_HORIZONTAL_SPAWN_OFFSETS
private static final com.google.common.collect.ImmutableList<Vec3i>
RESPAWN_OFFSETS
field_26443
VALID_SPAWN_OFFSETS

Constructor summary

ModifierConstructor
public (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
protected ActionResult
useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
protected ActionResult
useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
private static boolean
isRespawnFuel(ItemStack itemInHand)
method_29289(class_1799 arg0)
isChargeItem(ItemStack stack)
private static boolean
canBeCharged(BlockState state)
method_29290(class_2680 arg0)
canCharge(BlockState state)
private static boolean
isWaterThatWouldFlow(BlockPos pos, Level level)
method_29560(class_2338 arg0, class_1937 arg1)
hasStillWater(BlockPos pos, World world)
private void
explode(BlockState state, ServerLevel level, BlockPos pos)
method_29561(class_2680 arg0, class_3218 arg1, class_2338 arg2)
explode(BlockState state, ServerWorld world, BlockPos explodedPos)
public static boolean
canSetSpawn(ServerLevel level, BlockPos pos)
method_27353(class_3218 arg0, class_2338 arg1)
isUsable(ServerWorld world, BlockPos pos)
public static void
charge(Entity sourceEntity, Level level, BlockPos pos, BlockState state)
method_26382(class_1297 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3)
charge(Entity charger, World world, BlockPos pos, BlockState state)
public void
animateTick(BlockState state, Level level, BlockPos pos, RandomSource random)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
hasAnalogOutputSignal(BlockState state)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
public static int
getScaledChargeLevel(BlockState state, int maximum)
method_26157(class_2680 arg0, int arg1)
getLightLevel(BlockState state, int maxLevel)
protected int
getAnalogOutputSignal(BlockState state, Level level, BlockPos pos, Direction direction)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2350 arg3)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2, Direction arg3)
public static Optional<Vec3d>
findStandUpPosition(EntityType<?> type, CollisionGetter level, BlockPos pos)
method_26156(class_1299<?> arg0, class_1941 arg1, class_2338 arg2)
findRespawnPosition(EntityType<?> entity, CollisionView world, BlockPos pos)
private static Optional<Vec3d>
findStandUpPosition(EntityType<?> type, CollisionGetter level, BlockPos pos, boolean checkDangerous)
method_30842(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, boolean arg3)
findRespawnPosition(EntityType<?> entity, CollisionView world, BlockPos pos, boolean ignoreInvalidPos)
protected boolean
isPathfindable(BlockState state, PathComputationType type)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
private static boolean
lambda$explode$0(ServerLevel arg0, BlockPos arg1)
method_29559(class_3218 arg0, class_2338 arg1)
method_29559(ServerWorld arg0, BlockPos pos)