| protected void |
|
| protected ActionResult |
| useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) |
| method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) |
| onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) |
|
| protected VoxelShape |
|
| protected boolean |
|
| protected BlockRenderType |
|
| protected float |
|
| protected BlockState |
| updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction direction, BlockPos neighbourPos, BlockState neighbour, RandomSource random) |
| method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) |
| getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
|
| protected FluidState |
|
| protected ItemStack |
|
| public static ItemStack |
|
| private static int |
|