| protected PathNodeNavigator |
| createPathFinder(int maxVisitedNodes) |
| method_6336(int arg0) |
| createPathNodeNavigator(int arg0) |
|
| protected boolean |
| canUpdatePath() |
| method_6358() |
| isAtValidPosition() |
|
| protected Vec3d |
| getTempMobPos() |
| method_6347() |
| getPos() |
|
| public Path |
|
| private BlockPos |
|
| public Path |
| createPath(Entity target, int reachRange) |
| method_6349(class_1297 arg0, int arg1) |
| findPathTo(Entity arg0, int arg1) |
|
| private int |
| getSurfaceY() |
| method_6362() |
| getPathfindingY() |
|
| protected void |
| trimPath() |
| method_6359() |
| adjustPath() |
|
| public boolean |
| canNavigateGround() |
| method_70686() |
| canControlOpeningDoors() |
|
| public void |
| setAvoidSun(boolean avoidSun) |
| method_6361(boolean arg0) |
| setAvoidSunlight(boolean avoidSunlight) |
|
| public void |
| setCanWalkOverFences(boolean canWalkOverFences) |
| method_46645(boolean arg0) |
| setCanWalkOverFences(boolean canWalkOverFences) |
|
| public void |
| setCanPathToTargetsBelowSurface(boolean canPathToTargetsBelowSurface) |
| method_74874(boolean arg0) |
| setSkipRetarget(boolean skipRetarget) |
|