History - net.minecraft.entity.ai.pathing.MobNavigation
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
boolean (PathNodeType): hasValidPathType, method_26338, canWalkOnPath
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.entity.ai.navigation.GroundPathNavigation
net.minecraft.class_1409
net.minecraft.entity.ai.pathing.MobNavigation
Fields
boolean: avoidSun, field_6686, avoidSunlight
boolean: canPathToTargetsBelowSurface, field_63015, skipRetarget
Constructors
Methods
PathNodeNavigator (int): createPathFinder, method_6336, createPathNodeNavigator
boolean (): canUpdatePath, method_6358, isAtValidPosition
Vec3d (): getTempMobPos, method_6347, getPos
Path (BlockPos, int): createPath, method_6348, findPathTo
BlockPos (WorldChunk, BlockPos, int): findSurfacePosition, method_74873, retargetToSolidBlock
Path (Entity, int): createPath, method_6349, findPathTo
int (): getSurfaceY, method_6362, getPathfindingY
void (): trimPath, method_6359, adjustPath
boolean (): canNavigateGround, method_70686, canControlOpeningDoors
boolean (PathNodeType): hasValidPathType, method_26338, canWalkOnPath
void (boolean): setAvoidSun, method_6361, setAvoidSunlight
void (boolean): setCanWalkOverFences, method_46645, setCanWalkOverFences
void (boolean): setCanPathToTargetsBelowSurface, method_74874, setSkipRetarget