History - net.minecraft.entity.ai.pathing.MobNavigation

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

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Fields

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Methods

26.3-snapshot-1

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Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

boolean (PathNodeType): hasValidPathType, method_26338, canWalkOnPath

26.1.2

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Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.entity.ai.navigation.GroundPathNavigation

net.minecraft.class_1409

net.minecraft.entity.ai.pathing.MobNavigation

Fields

boolean: avoidSun, field_6686, avoidSunlight

boolean: canPathToTargetsBelowSurface, field_63015, skipRetarget

Constructors

(MobEntity, World)

Methods

PathNodeNavigator (int): createPathFinder, method_6336, createPathNodeNavigator

boolean (): canUpdatePath, method_6358, isAtValidPosition

Vec3d (): getTempMobPos, method_6347, getPos

Path (BlockPos, int): createPath, method_6348, findPathTo

BlockPos (WorldChunk, BlockPos, int): findSurfacePosition, method_74873, retargetToSolidBlock

Path (Entity, int): createPath, method_6349, findPathTo

int (): getSurfaceY, method_6362, getPathfindingY

void (): trimPath, method_6359, adjustPath

boolean (): canNavigateGround, method_70686, canControlOpeningDoors

boolean (PathNodeType): hasValidPathType, method_26338, canWalkOnPath

void (boolean): setAvoidSun, method_6361, setAvoidSunlight

void (boolean): setCanWalkOverFences, method_46645, setCanWalkOverFences

void (boolean): setCanPathToTargetsBelowSurface, method_74874, setSkipRetarget