net.minecraft.entity.ai.goal

public class CrossbowAttackGoal<T extends HostileEntity extends RangedAttackMob, CrossbowUser>

extends Goal

net.minecraft.world.entity.ai.goal.RangedCrossbowAttackGoal
net.minecraft.class_1383
net.minecraft.entity.ai.goal.CrossbowAttackGoal

Field summary

Modifier and TypeField
public static final UniformIntProvider
PATHFINDING_DELAY_RANGE
field_25696
COOLDOWN_RANGE
private final T
mob
field_6593
actor
private CrossbowAttackGoal$Stage
crossbowState
field_16528
stage
private final double
speedModifier
field_6590
speed
private final float
attackRadiusSqr
field_6591
squaredRange
private int
seeTime
field_6592
seeingTargetTicker
private int
attackDelay
field_16529
chargedTicksLeft
private int
updatePathDelay
field_25697
cooldown

Constructor summary

ModifierConstructor
public (T actor, double speed, float range)

Method summary

Modifier and TypeMethod
public boolean
canUse()
method_6264()
canStart()
private boolean
isHoldingCrossbow()
method_6310()
isEntityHoldingCrossbow()
public boolean
canContinueToUse()
method_6266()
shouldContinue()
private boolean
isValidTarget()
method_19996()
hasAliveTarget()
public void
stop()
method_6270()
stop()
public boolean
requiresUpdateEveryTick()
method_38846()
shouldRunEveryTick()
public void
tick()
method_6268()
tick()
private boolean
canRun()
method_16352()
isUncharged()