History - net.minecraft.entity.ai.goal.CrossbowAttackGoal

26.3-snapshot-3

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Methods

26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.entity.ai.goal.RangedCrossbowAttackGoal

net.minecraft.class_1383

net.minecraft.entity.ai.goal.CrossbowAttackGoal

Fields

UniformIntProvider: PATHFINDING_DELAY_RANGE, field_25696, COOLDOWN_RANGE

T: mob, field_6593, actor

CrossbowAttackGoal$Stage: crossbowState, field_16528, stage

double: speedModifier, field_6590, speed

float: attackRadiusSqr, field_6591, squaredRange

int: seeTime, field_6592, seeingTargetTicker

int: attackDelay, field_16529, chargedTicksLeft

int: updatePathDelay, field_25697, cooldown

Constructors

(T, double, float)

Methods

boolean (): canUse, method_6264, canStart

boolean (): isHoldingCrossbow, method_6310, isEntityHoldingCrossbow

boolean (): canContinueToUse, method_6266, shouldContinue

boolean (): isValidTarget, method_19996, hasAliveTarget

void (): stop, method_6270, stop

boolean (): requiresUpdateEveryTick, method_38846, shouldRunEveryTick

void (): tick, method_6268, tick

boolean (): canRun, method_16352, isUncharged