| public Enchantment$Builder |
|
| public <E> Enchantment$Builder |
|
| public <E> Enchantment$Builder |
|
| public <E> Enchantment$Builder |
| withEffect(DataComponentType<List<TargetedConditionalEffect<E>>> type, EnchantmentTarget enchanted, EnchantmentTarget affected, E effect, LootItemCondition$Builder condition) |
| method_60064(class_9331<List<class_9710<E>>> arg0, class_9703 arg1, class_9703 arg2, E arg3, class_5341$class_210 arg4) |
| addEffect(ComponentType<List<TargetedEnchantmentEffect<E>>> type, EnchantmentEffectTarget enchanted, EnchantmentEffectTarget affected, E effect, LootCondition$Builder requirements) |
|
| public <E> Enchantment$Builder |
|
| public Enchantment$Builder |
|
| public <E> Enchantment$Builder |
|
| public Enchantment$Builder |
|
| private <E> List<E> |
|
| public Enchantment |
|
| private List |
|